Cluster O’Lanterns (COL)
A kitbash of Porkjet’s Jack O’Lantern and BahamutoD’s Cluster Bomb to multiply your enjoyment x42.
Installation Instructions
Using CurseForge/OverWolf app or CKAN
You should be all good! (check for latest version on CurseForge)
If Downloaded from CurseForge/OverWolf manual download
To install, place the nli2work
folder inside your Kerbal Space Program’s GameData folder:
- REMOVE ANY OLD VERSIONS OF THE PRODUCT BEFORE INSTALLING
- Delete
<KSP_ROOT>/GameData/nli2work/ClusterOLanterns
- Delete
- Extract the package’s
nli2work/
folder into your KSP’s GameData folder as follows:<PACKAGE>/nli2work
–><KSP_ROOT>/GameData
- Overwrite any preexisting folder/file(s).
- you should end up with
<KSP_ROOT>/GameData/nli2work/ClusterOLanterns
If Downloaded from SpaceDock / GitHub / other
To install, place the GameData
folder inside your Kerbal Space Program folder:
- REMOVE ANY OLD VERSIONS OF THE PRODUCT BEFORE INSTALLING
- Delete
<KSP_ROOT>/GameData/nli2work/ClusterOLanterns
- Delete
- Extract the package’s
GameData
folder into your KSP’s root folder as follows:<PACKAGE>/GameData
–><KSP_ROOT>
- Overwrite any preexisting file.
- you should end up with
<KSP_ROOT>/GameData/nli2work/ClusterOLanterns
The following file layout must be present after installation
<KSP_ROOT>
+ [GameData]
+ [nli2work]
+ [ClusterOLanterns]
+ [Agencies]
...
+ [Compatibility]
...
+ [Config]
...
+ [Contracts]
...
+ [Flags]
...
+ [Localization]
...
+ [Parts]
...
+ [Plugins]
...
* #.#.#.#.htm
* Attributions.htm
* CC-BY-SA-4.0.txt
* changelog.md
ManualInstallation.htm
* readme.htm
* ClusterOLanterns.version
...
...
* ModuleManager.ConfigCache
* KSP.log
...
Dependencies
- Jack-O’Lantern (JACK) (so the Cluster O’Lanterns look good)
- BDArmory (so things go boom)
- NohArk’s Pick’n’Pull (PNP) (Agency)