Changelog
modName | Lithobrake Exploration Technologies (LET) by Necrobones |
---|---|
license | CC-BY-NC-SA-4.0+ARR |
author | NecroBones and zer0Kerbal |
forum | (https://forum.kerbalspaceprogram.com/index.php?/topic/206860-*/) |
github | (https://github.com/zer0Kerbal/zer0Kerbal/LithobrakeExplorationTechnologies) |
curseforge | (https://www.curseforge.com/kerbal/ksp-mods/LithobrakeExplorationTechnologies) |
spacedock | (https://spacedock.info/mod/93) |
ckan | LithobrakeExplorationTechnologies |
- 📌 Pinned
- can now search for
let
,letech
andlithobrake
in editors to see all these parts
- can now search for
Version 0.5.2.0-release - <Спасибо Davian Lin>
edition
- Released
- 16 Jun 2023
- for Kerbal Space Program 1.12.5
- by zer0Kerbal
Change Summary 0.5.2.0
- Localize
- Russian (Русский)
- Спасибо DavianLin
- lint, organize, update
- can now search for
let
,letech
andlithobrake
in editors to see all these parts - Fix [RealChute.cfg], should have seen the dentist before flight!
Changes 0.5.2.0
Assets 0.5.2.0
- lint and organize
- Update texture pointers from .mbm/tga/pna to .dds
Parts 0.5.2.0
- lint and organize
- Add headers
- Update tags
Compatibility 0.5.2.0
- Fix
- [RealChute.cfg] 1.0.2.0
- missing braces, should have seen the dentist before flight!
- !sound_parachute_open {}
- !sound_parachute_single {}
Config 0.5.2.0
- Add
- allows for searching editors with
let
- [LithobrakeExplorationTechnologies.cfg] v1.0.0.0
- allows for searching editors with
Localization 0.5.2.0
- Add
- Russian (Русский)
- [ru.cfg] v1.0.0.0
- Спасибо DavianLin Translation guides
- [readme-ru.md] v1.0.1.0
- [quickstart-ru.md] v1.0.0.0
- Спасибо evanisrael
- Russian (Русский)
- Update
- [readme.md] v2.1.2.1
- [quickstart.md] v1.0.2.0
- add header, give credit, organize, and scrape stock dictionary
- [ru.cfg] v1.0.1.0
- [en-us.cfg] v1.0.1.0
- [zh-cn.cfg] v1.0.1.0
- closes #28 - Localization - Russian (Русский)
- updates #23 - Localization - Master
Documentation 0.5.2.0
- Update
- [readme.md] v0.5.2.0
- [Attributions.md] v1.0.8.0
- [Localizations.md] v1.0.8.0
Status 0.5.2.0
- Issues
- closes #111 - Lithobrake Exploration Technologies (LET) 0.5.2.0-release
<Спасибо Davian Lin>
edition - closes #112 - 0.5.2.0 Verify Legal Mumbo Jumbo
- closes #113 - 0.5.2.0 Update Documentation
- closes #114 - 0.5.2.0 Update Social Media
- closes #111 - Lithobrake Exploration Technologies (LET) 0.5.2.0-release
Version 0.5.1.0-release - <No More Ghosts and 大胆安全回归>
- 05 Apr 2022
- For Kerbal Space Program 1.12.3
Localization 0.5.1.0
- Add Simplified Chinese
- create
- update docs/
- update documentation
- 🧧 xièxiè (谢谢) beefpatty
- closes #26 - Localization - Simplified Chinese (简体中文)
- updated #23 - Localization - Master
- create
Relocated art assets 0.5.1.0
- delete old art assets that stubbornly didn’t move, rather they just copied
- closes #107 - [Bug 🐞]: Duplicated models/textures
Update 0.5.1.0
- docs/
- [readme.md]
- [Attribution.md]
Status 0.5.1.0
- Issues
- closes #102 - Lithobrake Exploration Technologies (LET) 0.5.1.0-release
<No More Ghosts and 大胆安全回归>
- closes #103 - 0.5.1.0 Verify Legal Mumbo Jumbo
- closes #104 - 0.5.1.0 Update Documentation
- closes #105 - 0.5.1.0 Update Social Media
- closes #106 - [Bug 🐞]: Parts not showing up in game
- closes #102 - Lithobrake Exploration Technologies (LET) 0.5.1.0-release
Version 0.5.0.0-adoption - <Land Boldly and Safely Return>
- 10 Feb 2022
- For Kerbal Space Program 1.12.3
Update patches 0.5.0.0
- rename
- add header
- add footer
- add :NEEDS
- add :FOR
Localization 0.5.0.0
- [en-us.cfg] Additions
- #LET-door-open = Doors open
- #LET-door-clos = Doors close
- #LET-door-togl = Door toggl
- #LET-light-open = Lights on
- #LET-light-on = Lights off
- #LET-light-off = Lights toggle
- updates #24 - Localization - English (United States)
- updates #23 - Localization - Master
Part config updates 0.5.0.0
- closes #65 #66, #67 #68 #69 #70 #71 #72 #73 #74 #75 #76 #77 #78 #79
- General Changes
- lint pass
- formatting pass
- drag cubes
- thumbs
- [LETpod2m4k]
- Command Pod
- reduced [mass] from 5 to 3.6
- mass = 5 vs 2.6 in mk1-3pod
- replaced [ModuleAnimateGeneric] with [ModuleLight]
- [ModuleCommand]
- add [defaultControlPointDisplayName]
- add reverse ControlPoint
- add [hibernation]
- add [ElectricCharge] = 0.05 consumption
- [ModuleReactionWheel]
- reduce [ElectricCharge] consumption from 1.2 to 0.45 (which matches the mk1-3 pod)
- [ModuleScienceExperiment]
- localize with stock #
- [ModuleScienceContainer]
- localize with stock #
- Add [ModuleLiftingSurface]
- [LETlander2mX3]
- Landing Pod
- reduced [mass] from 2.75 to 1.75
- mass = 2.75 vs 1.355 in mk2LanderCabin_v2
- Updated
- [ModuleAnimateGeneric] for lights
- [crashTolerance] to 20 from 9 (matches mk2LanderCabin_v2)
- [maxTemp] to 1200 from 1000 (matches mk2LanderCabin_v2)
- [ModuleCommand]
- add [defaultControlPointDisplayName]
- add ControlPoint
- Up
- Forward
- Reverse
- add [hibernation]
- add [ElectricCharge] = 0.05 consumption
- [ModuleReactionWheel]
- reduce [ElectricCharge] consumption from 0.75 to 0.45 (which matches the mk1-3 pod)
- [ModuleScienceExperiment]
- localize with stock #
- [ModuleScienceContainer]
- localize with stock #
- Add [MonoPropellant] of 40 (to match mk2LanderCabin_v2)
- [LETleg1.cfg]
- Landing Leg
- updated [ModuleLight]
- because of issues, used [ModuleAnimateGeneric] in place of
- [ModuleLandingLeg]
- [ModuleWheelBogey]
- [ModuleWheelLock]
- [ModuleWheelDeployment]
- [ModuleWheelSuspension]
- [ModuleWheelBase]
- [LETleg2.cfg]
- Landing Leg
- updated [ModuleLight]
- because of issues, used [ModuleAnimateGeneric] in place of
- [ModuleLandingLeg]
- [ModuleWheelBogey]
- [ModuleWheelLock]
- [ModuleWheelDeployment]
- [ModuleWheelSuspension]
- [ModuleWheelBase]
- [LETchuteR1.cfg]
- Radial Parachute
- update tags
- Add [preferredStage] = PARACHUTESTAGE
- [bulkheadProfiles] removed size1 leaving srf
- [ModuleParachute]
- Updated [chuteMaxTemp] to 1600 from 650
- Added [machHeatMultBase] = 0.5
- Added [chuteThermalMassPerArea] = 0.08
- [LETchute1m.cfg]
- Stack Parachute
- update tags
- Add [preferredStage] = PARACHUTESTAGE
- [ModuleParachute]
- Updated [chuteMaxTemp] to 1600 from 650
- Added [machHeatMultBase] = 0.25
- Added [chuteThermalMassPerArea] = 0.09
- [LETchute2m.cfg]
- Stack Parachute
- update tags
- Add [preferredStage] = PARACHUTESTAGE
- [ModuleParachute]
- Updated [chuteMaxTemp] to 1600 from 650
- Added [machHeatMultBase] = 0.25
- Added [chuteThermalMassPerArea] = 0.09
- [LETladderD5m.cfg]
- Telescoping ladder
- Add
- [emissiveConstant] = 0.08
- Add [thermalMassModifier] = 3.0
- [LETladderD8m.cfg]
- Telescoping ladder
- Add
- [emissiveConstant] = 0.08
- Add [thermalMassModifier] = 3.0
- [LETladderF1m.cfg]
- Radial (fixed) ladder
- Add
- [emissiveConstant] = 0.08
- Add [thermalMassModifier] = 3.0
- Adjust [maxTemp] from 1900 to 2000
- [LETladderF2m.cfg]
- Radial (fixed) ladder
- Add
- [emissiveConstant] = 0.08
- Add [thermalMassModifier] = 3.0
- Adjust [maxTemp] from 1900 to 2000
- [LETladderF3m.cfg]
- Radial (fixed) ladder
- Add
- [emissiveConstant] = 0.08
- Add [thermalMassModifier] = 3.0
- Adjust [maxTemp] from 1900 to 2000
- [LETbay2mOct1.cfg]
- Service Bay
- Add [emissiveConstant] = 0.04
- Add [thermalMassModifier] = 5.0
- Adjust [maxTemp] from 2600 to 2900
- Add
- [ModuleConductionMultiplier]
- [modifiedConductionFactor] = 0.001
- [convectionFluxThreshold]= 500
- Service Bay
- [LETbay2mOct2.cfg]
- Service Bay
- Add [emissiveConstant] = 0.04
- Add [thermalMassModifier] = 5.0
- Adjust [maxTemp] from 2600 to 2900
- Add
- [ModuleConductionMultiplier]
- [modifiedConductionFactor] = 0.001
- [convectionFluxThreshold]= 500
- Service Bay
- [LETbay2mExp.cfg]
- Service Bay (Rover Garage)
- Add [emissiveConstant] = 0.04
- Add [thermalMassModifier] = 5.0
- Adjust [maxTemp] from 2600 to 2900
- Add
- [ModuleConductionMultiplier]
- [modifiedConductionFactor] = 0.001
- [convectionFluxThreshold]= 500
- Service Bay (Rover Garage)
- [LETladderF1m.cfg]
- Radial Ladder
- [maxTemp] increased to 1900 from 1800
- Add [emissiveConstant] = 0.8
- Add [thermalMassModifier] = 3
- Radial Ladder
- [LETladderF2m.cfg]
- Radial Ladder
- [maxTemp] increased to 2000 from 1900
- Add [emissiveConstant] = 0.8
- Add [thermalMassModifier] = 3
- Radial Ladder
- [LETladderF3m.cfg]
- Radial Ladder
- [maxTemp] increased to 2000 from 1900
- Add [emissiveConstant] = 0.8
- Add [thermalMassModifier] = 3
- Radial Ladder
- [LETladderD5m.cfg]
- Retractable Ladder
- Add [emissiveConstant] = 0.8
- Add [thermalMassModifier] = 3
- Retractable Ladder
- [LETladderD8m.cfg]
- Retractable Ladder
- Add [emissiveConstant] = 0.8
- Add [thermalMassModifier] = 3
- Retractable Ladder
Part Localization 0.5.0.0
- create agency
- create /Localization/ folder
- create [en-us.cfg]
- create [quickstart.md]
- create [readme.md]
- Localized parts:
- [LETladderF1m.cfg]
- [LETladderF2m.cfg]
- [LETladderF3m.cfg]
- [LETladderD8m.cfg]
- [LETladderD5m.cfg]
- [LETchuteR1.cfg]
- [LETchute2m.cfg]
- [LETchute1m.cfg]
- [LETbay2mOct2.cfg]
- [LETbay2mOct1.cfg]
- [LETbay2mExp.cfg]
- [LETpod2m4k.cfg]
- [LETlander2mX3.cfg]
- [LETleg2.cfg]
- [LETleg1.cfg]
- closes #80 - Part Localization
- closes #24 - Localization - English (United States)
- updates #6 - Adoption Documentation
- updates #23 - Localization - Master
- updates #65 #66, #67 #68 #69 #70 #71 #72 #73 #74 #75 #76 #77 #78 #79
- updates #86 - Agent update
Update texture pointers 0.5.0.0
-
.mbm .tga .png –>.dds - updates #65 #66, #67 #68 #69 #70 #71 #72 #73 #74 #75 #76 #77 #78 #79
Relocated art assets 0.5.0.0
- move textures and models into Assets/
- update MODEL paths in part configs
- updates #65 #66, #67 #68 #69 #70 #71 #72 #73 #74 #75 #76 #77 #78 #79
Part Thumbnail Images 0.5.0.0
- thumbnail images list
- [LETladderF2m.cfg]
- [LETladderF1m.cfg]
- [LETladderD8m.cfg]
- [LETladderD5m.cfg]
- [LETchuteR1.cfg]
- [LETchute2m.cfg]
- [LETchute1m.cfg]
- [LETbay2mOct2.cfg]
- [LETbay2mOct1.cfg]
- [LETbay2mExp.cfg]
- [LETpod2m4k.cfg]
- [LETlander2mX3.cfg]
- [LETleg2.cfg]
- [LETleg1.cfg]
- [LETladderF3m.cfg]
- create [docs/PartThumbnails.md]
- closes #81 - Part Thumbnail Images
Parts Missing Manufacturer 0.5.0.0
- [LETleg2.cfg]
- [LETchute1m.cfg]
- [LETbay2mOct2.cfg]
- [LETbay2mOct1.cfg]
- [LETbay2mExp.cfg]
- closes #82 - Parts Missing Manufacturer
Status 0.5.0.0
- closes #8 - Release 0.5.0.0-adoption
- closes #7 - Adoption - social media
- closes #6 - Adoption Documentation
- closes #5 - Adoption Legal MumboJumbo
- closes #4 - Adoption - GitHub
- closes #64 - Update Lithobrake Exploration Technologies (LET)
Version 0.4.0.0 (2016-10-12) - KSP 1.2 Update.
- Updated categories for many parts.
- Added KSP 1.2 sound effects and additional variables for landing legs.
- Added transmitter modules to command pods.
- closes #9
- closes #21 Authored-By: @NecroBones
Version 0.3.6.0 (2016-07-12) - Tweaks
- Added an optional experimental config for RealChute integration (for the radial chute only).
- To enable, rename “GameData/LETech/Patches/LETech_RealChute.txt” to have “cfg” instead of “txt”.
- Removed references to “drogue” in the parachute tags.
- Added parachute deployment sound effects, as per KSP 1.1.3.
- updates #9
- closes #20 Authored-By: @NecroBones
Version 0.3.5.0 (2016-04-22) - Transparency fix.
- Fixed the “always transparent” problem for bays in the VAB.
- Adjusted the “expanded” 2.5m bay to use transparency only on the doors.
- updates #9
- closes #19 Authored-By: @NecroBones
Version 0.3.4.0 (2016-04-17) - Tweaks.
- Tweaked leg settings.
- Moved leg wheel colliders to allow for more accurate aerodynamic occlusion.
- Legs reduced in mass quite a bit.
- updates #9
- closes #18
Version 0.3.3.0 (2016-04-01) - KSP 1.1 Hotfix
- Landing leg suspension systems working again. Known issue: Feet float slightly.
- Added search tags to parts.
- updates #9
- closes #17
Version 0.3.2.0 (2016-03-29) - KSP 1.1 Hotfix
- Landing legs updated to not be 100% deadly. Suspension still doesn’t work, legs are rigid for now.
- Moved MM configs to “Patches” folder.
- updates #9
- closes #16
Version 0.3.1 (2016-01-11) - Tweaks.
- X3 lander can mass increased.
- Mass, fuel capacity, and cost increased for the “large” variant of the lander cargo bay.
- updates #9
- closes #22
Version 0.3 (2015-11-11) - KSP 1.0.5 update.
- Switched the 4-man capsule’s “generic” IVA over to use the Mk3 shuttle’s IVA instead, so that all 4 Kerbals are EVA/IVA selectable.
- Moved “CHANGELOG” to the mod’s directory.
- Updated bays to use current cargo bay thermal stats and allow door deployment limit.
- Parachutes now use new contract constraints.
- Command pods use new maxTemp and skinMaxTemp values.
- 4-man capsule uses new buoyancy settings.
- updates #9
- closes #15
Version 0.2.1 (2015-08-05) - Alpha fixes.
- Fixed a texture problem that resulted in the 1m and 2m fixed ladders not loading textures.
- Fixed a scaling error with the “large” octagonal bay’s doors, causing it to leave gaps when closed.
- Radial parachute’s storage case reduced in size by 15%.
- Increased deployed-drag multiplier on all parachutes.
- Added Connected Living Space support.
- Added TweakScale support.
- updates #9
- closes #14
Version 0.2.0.0 (2015-08-03) - Wide Alpha
- Added 3 large parachutes: 1.25m & 2.5m stackable nose cones, and a large radial chute.
- Added 4-man, 2.5m capsule-style command pod.
- Added landing lights to the landing legs.
- Fixed a collider issue with the Expanded 2.5m service bay that prevented use of the floor’s attachment node.
- updates #9
- closes #13
Version 0.1.0.0 (2015-07-08) - Initial Alpha
- First release.
- updates #9
- closes #12
—