SimpleLogistics

An Addon for Kerbal Space Program.

View project on GitHub

Mod Version KSP version:static KSP-AVC License GPLv3
Code Validate AVC .version files
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Version 2.0.3.2 - Deployable Serenity

  • thank you to forum users @Buzz light fear, @Cavscout74 for the idea!
  • for those who have the DLC Breaking Ground installed there is a new feature for two Serenity parts
  • the DeployedRTG and the DeployedSolarPanel can now be plugged into a SimpleLogistic’s network

    Mini-NUK-PD Radioisotope Thermoelectric Generator (DeployedRTG)

  • all the normal rules for RTG apply
  • produces .50 EC/s
  • produces heat like stock RTG
  • range of inclusion in SimpleLogistic Network - currently ~2.4km, can always use relays
  • after deploying, must manually ‘plug-in’ to the SimpleLogistics network.
  • existing rtg/solarpanels might not work - might have to pick them up (using RMB/PAW) and redeploying them again
  • has a battery of 25 EC units

    OX-Stat-PD Photovoltaic Panel (DeployedSolarPanel)

  • produces .15 (max) EC/s
  • has a battery of 25 EC units
  • needs sunlight
  • all the normal rules for solar apply
  • range of inclusion in SimpleLogistic Network - currently ~2.4km, can always use relays
  • after deploying, must manually ‘plug-in’ to the SimpleLogistics network.
  • existing rtg/solarpanels might not work - might have to pick them up (using RMB/PAW) and redeploying them again
  • there is a limitation, SimpleLogistics currently just averages out resources over the network.

    Add SimpleLogistics! to KAS PrtPylonPwer (so anything attached can draw power)

  • Thank you to leatherneck6017 for this idea.
  • add KAS-PortPylonPwr.cfg
  • experimental: IsActive = True
  • FUTURE: need to expand to anything that has cck-lights, including deployable-lights and tracking lights.
  • range of inclusion in SimpleLogistic Network - currently ~2.4km, can always use relays
  • after deploying, must manually ‘plug-in’ to the SimpleLogistics network.
  • existing rtg/solarpanels might not work - might have to pick them up (using RMB/PAW) and redeploying them again
  • there is a limitation, SimpleLogistics currently just averages out resources over the network.
  • added Version.tt and AssemblyVersion.tt automation
  • moved AssemblyVersion.tt/.cs into Properties/
  • updated to v2 of InstallChecker.cs
  • moved Textures/ -> Plugins/Textures/

    Deployment and Backend

  • update changelog to include new Kerbal Changelog features
  • updated _deploy and _buildRelease
  • automated Readme.md -> Readme.htm
  • Readme.htm now included in releae
  • CONTRIBUTING.md now included in repository
  • updated .version to be avc compliant
  • added avc github checker and badge
  • updated .gitattributes .gitignore
  • added json’s
  • updated / modernized .csproj
  • updated Readme.md
  • updated Releases.layout.md

    See Full Changelog for full details of changes
    See Known Issues for known issues
    **
    *red box below is a link to forum post on how to get support

    How to get support


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Kerbal Space Program 1.8.1
Unity 2019.2.2f1
.NET Framework 4.8

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