SpaceYLifters

An Addon for Kerbal Space Program.

View project on GitHub

Changelog

modName SpaceY Lifters (SYL) by NecroBones
license CC-BY-NC-SA-4.0+ARR
author NecroBones(Orvidius) and zer0Kerbal
forum (https://forum.kerbalspaceprogram.com/index.php?/topic/209445-*/)
github (https://github.com/zer0Kerbal/zer0Kerbal/SpaceYLifters)
curseforge (https://www.curseforge.com/kerbal/ksp-mods/SpaceYLifters)
spacedock (https://spacedock.info/mod/88)
ckan SpaceY-Lifters

Version 1.9.99.3-prerelease - <Спасибо evanisrael> edition

  • Released
  • 📌 Pinned
    • Dependencies:
    • 78/78 parts are now included
    • search for syl or spacey in the editor search bar to find all parts in this pack.
    • is provided for testing.
      • This file will not be active for v2.0.0.0-release.
      • Can be disabled/deleted if installing this addon into a new save
    • Category fix [SpaceY.Lifters.dll] v1.9.99.3 - thank you Lisias

Change Summary 2.0.99.1

  • Add B9Fuelswitch compatibility (experimental)
  • Update nodes and drag_cubes in all engines
  • Fix several textures/models that Bob was complaining about
  • Localize
    • Russian (Русский) Russian (Русский)
    • Спасибо evanisrael

Changes 2.0.99.1

Assets 2.0.99.1

  • Re-encoded
    • [SYtank7m-Specular.dds]
      • First attempt to fix issue with SpaceY Expanded BFR
    • [SYengine5mR5-Emissive.dds]
      • was throwing ERR in KSP.log
  • Reverted
    • 1.17.2.0 version
    • updated pointers
      • [SYdocking5m.mu]
      • [SYdocking3m.mu]
      • [SYengine5mM9.mu]

Parts 2.0.99.1

  • Update
    • update attachment nodes
    • add DRAG_CUBES
      • [syl-eng-250-R1.cfg] v2.0.1.0
      • [syl-eng-500-M5.cfg] v2.0.1.0
      • [syl-eng-500-M9.cfg] v2.0.1.0
      • [syl-eng-500-R5.cfg] v2.0.1.0
      • [syl-eng-500-R7.cfg] v2.0.1.0
      • [syl-eng-125-K1.cfg] v2.0.1.0
      • [syl-eng-250-M1.cfg] v2.0.1.0
    • remove
      • [FuelVolume]
        • [tank-500-L1500.cfg] v2.0.1.0
        • [tank-500-L1875.cfg] v2.0.1.0
        • [tank-375-cone.cfg] v2.0.1.0
        • [tank-375-cone-2.cfg] v2.0.1.0
        • [tank-500-adapt-375.cfg] v2.0.1.0
        • [tank-500-cone-2.cfg] v2.0.1.0
        • [tank-500-L375.cfg] v2.0.1.0
        • [tank-500-L750.cfg] v2.0.1.0
        • [tank-500-L1125.cfg] v2.0.1.0

Compatibility 2.0.99.1

  • Add
    • [B9Fuelswitch.cfg] v1.0.0.0
    • Experimental
  • Update
    • [ModularFuelTanks.cfg] v2.1.2.0
      • add localized description text

Config 2.0.99.1

  • Update
    • [SpaceYLifters.cfg v1.0.3.0]
      • correct :NEEDS

Localization 2.0.99.1

  • Add
    • Russian (Русский)
    • Translation guides
      • [readme-ru.md] v1.0.1.0
      • [quickstart-ru.md] v1.0.0.0
      • Спасибо evanisrael
  • Update
    • [en-us.cfg] v1.0.5.0
    • [ru.cfg] v1.0.1.0
    • add header, give credit
  • closes #58 - Russian (Русский)
  • updates #50 - Localization - Master
  • updates #51 - English

Documentation 2.0.99.1

  • Update
    • [readme.md] 1.9.99.3
    • [ReleaseLayout.md] 2.0.99.1
    • [404.md] v1.0.4.0
    • [Attributions.md] v1.0.4.0
    • [LegalMumboJumbo.md] v1.0.4.0
    • [Localizations.md] v1.0.4.0
    • [ManualInstallation.md] v1.0.4.0
    • [Marketing.md] v1.0.4.0
    • [Notices.md] v1.0.4.0
    • [PartsCatalog.md] v1.0.4.0
    • [Why.md] v1.0.4.0

Status 2.0.99.1

  • Issues
    • closes #112 - SpaceY Lifters (SYL) 1.9.99.3-prerelease <Спасибо evanisrael> edition
    • closes #113 - 1.9.99.3 Additional Tasks
    • updates #39 - [Request]: Make engine model switching use the stock ModulePartVariants as opposed to requiring Interstellar Fuel Switch

Version 1.9.99.3-prerelease - <Спасибо evanisrael> edition

  • Released
  • 📌 Pinned
    • Dependencies:
    • 78/78 parts are now included
    • search for syl or spacey in the editor search bar to find all parts in this pack.
    • is provided for testing. This file will not be active for v2.0.0.0-release.
    • Category fix [SpaceY.Lifters.dll] v1.9.99.3 - thank you Lisias
    • Compatibility patches have been updated, not tested.

Update 0_TechTree.cfg


Version 1.9.99.2-prerelease - <Thank you NecroBones> edition

  • Released
  • 78/78 parts are now included
    • parts are fully localized (English) included actions
    • Phase I,II,III passes completed
      • parts pass started (see 1.9.99.0 for more details)
      • DRAG_CUBES, cargo, node, tags pass yet to complete
    • Parts updated (and included in this (pre)release)
      • CargoBays
      • Command
      • Control
      • Decouplers
      • Docking
      • Engines
      • Fairings
      • FuelTanks
      • Ground
      • HeatShield
      • RCS-OMS
      • Solid Rocket Boosters
      • Structural
      • ThrustPlates
  • NEW - Category fix [SpaceY.Lifters.dll] v1.9.99.2 - thank you Lisias
  • Compatibility patches have been updated, not tested.

  • 📌 Pinned
    • Dependencies:
    • This is the next prerelease in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.
    • search for syl or spacey in the editor search bar to find all parts in this pack.
    • is provided for testing.
      • This file will not be active for v2.0.0.0-release.
      • Can be disabled/deleted if installing this addon into a new save

Changes 1.9.99.2

Update 1.9.99.2

  • Parts
    • Engines
      • [syl-eng-125-K1.cfg]
      • [syl-eng-250-M1.cfg]
      • [syl-eng-250-R1.cfg]
      • [syl-eng-500-M5.cfg]
      • [syl-eng-500-M9.cfg]
      • [syl-eng-500-R5.cfg]
      • [syl-eng-500-R7.cfg]
    • FuelTanks
      • [syl-tank-375-cone-2.cfg]
      • [syl-tank-375-cone.cfg]
      • [syl-tank-500-adapt-375.cfg]
      • [syl-tank-500-cone-2.cfg]
      • [syl-tank-500-L1125.cfg]
      • [syl-tank-500-L1500.cfg]
      • [syl-tank-500-L1875.cfg]
      • [syl-tank-500-L375.cfg]
      • [syl-tank-500-L750.cfg]
    • Ground
      • [syl-clamp-1.cfg]
      • [syl-clamp-2.cfg]
      • [syl-leg-1.cfg]
      • [syl-leg-2.cfg]
    • RCS-OMS
      • [syl-rcs-1.cfg]
      • [syl-rcs-2.cfg]
      • [syl-rcs-oms-1.cfg]
      • [syl-rcs-oms-2.cfg]
    • SRB
      • [syl-ejectatron.cfg]
      • [syl-srb-0625-1R.cfg]
      • [syl-srb-0625-5S.cfg]
      • [syl-srb-0625-6R.cfg]
      • [syl-srb-0625-L9.cfg]
      • [syl-srb-125-cone-s.cfg]
      • [syl-srb-125-cone.cfg]
      • [syl-srb-1875-L.cfg]
      • [syl-srb-1875-S.cfg]
      • [syl-srb-1875-X.cfg]
      • [syl-srb-250-cone-s.cfg]
      • [syl-srb-250-cone.cfg]
      • [syl-srb-250-L.cfg]
      • [syl-srb-250-S.cfg]
      • [syl-srb-250-X23.cfg]
      • [syl-srb-250-X29.cfg]
      • [syl-srb-375-cone-s.cfg]
      • [syl-srb-375-cone.cfg]
      • [syl-srb-375-L08.cfg]
      • [syl-srb-375-L12.cfg]
      • [syl-srb-375-L21.cfg]
      • [syl-srb-375-L30.cfg]
    • Structural
      • [syl-adapt-3-2-1.cfg]
      • [syl-adapt-4-2-1.cfg]
      • [syl-adapt-4-3.cfg]
      • [syl-adapt-5x4.cfg]
    • Thrust Plates
      • [syl-plate-125-0625-X1.cfg]
      • [syl-plate-125-0625-X2.cfg]
      • [syl-plate-250-125-0625-1X8.cfg]
      • [syl-plate-250-125-X0.cfg]
      • [syl-plate-250-125-X1.cfg]
      • [syl-plate-250-125-X2.cfg]
      • [syl-plate-375-125-X5.cfg]
      • [syl-plate-375-125-X7.cfg]
      • [syl-plate-375-250-X1.cfg]
      • [syl-plate-500-250-1X8.cfg]
      • [syl-plate-500-250-X2.cfg]
      • [syl-plate-500-375-X1.cfg]
  • closes #39 - [Request]: Make engine model switching use the stock ModulePartVariants as opposed to requiring Interstellar Fuel Switch
  • closes #101 - [Log ERR] PartLoader: Compiling Part
  • closes #111 - [Bug 🐞]:System.FormatException: Input string was not in a correct format on some parts

Assets 1.9.99.2

  • Update
    • model (.mu) pointers
  • closes #48 - Part Asset Updates

Compatibility 1.9.99.2

  • Add
    • [MeshSwitch.cfg]
  • Update
    • [EngineIgnitor.cfg]
    • [HotRockets.cfg]
    • [IndicatorLights.cfg]
    • [ModularFuelTanks.cfg]
    • [ModuleAnimateHeat.cfg]
    • [RemoteTech.cfg]
    • [TweakScale.cfg]
    • [ATM.0]
    • [HotRockets.cfg.blue]
    • [0_TechTree.cfg]
    • [CommunityTechTree.cfg]
    • [ConnectedLivingSpace.cfg]
    • [DeadlyReentry.cfg]
    • [DefaultActionGroups.cfg]
    • [DockingGuideLights.cfg]

Config 1.9.99.2

  • Update
    • [ghostParts.cfg] v1.1.0.0
    • [SpaceYLifters.cfg] v1.0.1.0
  • Moved from Compatibility
    • [CustomSounds.0]
    • [ColorChange5m.2016.orig]
    • [ColorChange5m.cfg]
    • [ColorChange5m.orig]
    • [ColorChangeSRB.cfg]
    • [ColorChangeSRB.orig]

Localization 1.9.99.2

  • Complete
    • part localization
  • Update
    • Localization/
      • v1.0.3.0
  • closes #47 - Create Localization directory and contents
  • closes #49 - Create
  • closes #51 - English
  • closes #68 - Part Localization
  • updates #50 - Localization - Master

Code 1.9.99.2

  • NEW - Category fix [SpaceY.Lifters.dll] v1.9.99.2
    • thank you Lisias
    • https://github.com/zer0Kerbal/SpaceYLifters/issues/106#issuecomment-1426527352
  • closes #106 - [BUG] Custom Category causing issues

Issues 1.9.99.2

  • closes #104 - SpaceY Lifters (SYL) 1.9.99.2-prerelease <Thank you NecroBones> edition
  • closes #105 - 1.9.99.2 Additional Tasks
  • closes #108 - [MOVE] Category.cfg to SpaceYCorp
  • closes #107 - [LICENSE] Update the individual files license statement

Version 1.9.99.1-prerelease - <Thank you NecroBones> edition

  • Released

Summary 1.9.99.1

  • This is the first in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.
  • Phase I (initial) pass
    • parts pass started (see 1.9.99.0 for more details)
  • is provided for testing. This file will not be active for v2.0.0.0-release.
  • Can now search for syl or spacey in the editor search bar to find all parts in this pack.
  • Only updated parts are included
  • Parts updated (and included in this (pre)release)
    • HeatShield
      • SYheatShield5m
    • Decouplers
      • SYdecouplerRadial2
      • SYseparator3m
      • SYseparator5m
      • SYdecoupler5m
      • SYdecouplerRadial1
    • Fairings
      • SYfairingBase5mP

Status

  • Issues

    • closes #99 - SpaceY Lifters (SYL) 1.9.99.1-prerelease <Thank you NecroBones> edition
    • closes #100 - 1.9.99.1 Additional Tasks
    • updates #48 - Part Asset Updates
    • updates #50 - Localization - Master
    • updates #51 - English
    • updates #68 - Part Localization
    • updates #101 - [Log ERR] PartLoader: Compiling Part

Version 1.9.99.0-adoption - <Thank you NecroBones>

  • Released
    • on created: 10 Dec 2022
    • for KSP 1.12.4
    • by zer0Kerbal

Adoption by zer0Kerbal

Summary 1.9.99.0

  • Adoption by zer0Kerbal
  • This is the first in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.
  • Phase I (initial) pass
    • parts pass started
  • is provided for testing. This file will not be active for v2.0.0.0-release.
  • Can now search for syl or spacey in the editor search bar to find all parts in this pack.
  • Only updated parts are included
  • Parts updated (and included in this (pre)release)
    • Docking
      • syl-docking3m
      • syl-docking5m>
      • syl-docking7m>
    • Control
      • syl-sasR3m
      • syl-sasR5m
    • Command
      • syl-probe5m
      • syl-probe3m
    • CargoBays
      • syl-bay3m2m
      • syl-bay5m3m

Previous Releases (Archive)

  • Create
    • 1.17.1.0-release <Archival>
    • 1.17.0.0-release <Archival>
    • 1.16.0.0-release <Archival>
    • 1.15.1.0-release <Archival>
    • 1.15.0.0-release <Archival>
    • 1.14.0.0-release <Archival>
    • 1.13.2.0-release <Archival>
    • 1.13.1.0-release <Archival>
    • 1.13.0.0-release <Archival>
    • 1.12.9.0-release <Archival>
    • 1.12.8.0-release <Archival>
    • 1.12.7.0-release <Archival>
    • 1.12.6.0-release <Archival>
    • 1.12.5.0-release <Archival>
    • 1.12.4.0-release <Archival>
    • 1.12.2.0-release <Archival>
    • 1.12.1.0-release <Archival>
    • 1.12.0.0-release <Archival>
    • 1.11.5.0-release <Archival>
    • 1.11.4.0-release <Archival>
    • 1.11.3.0-release <Archival>
    • 1.11.2.0-release <Archival>
    • 1.11.1.0-release <Archival>
    • 1.11.0.0-release <Archival>
    • 1.10.0.0-release <Archival>
    • closes #46 - Archival Releases

Parts 1.9.99.0

  • Add
    • v1.3.0.0
  • Rename
    • parts to match naming scheme
      • replace SY with syl-
    • part files to match part names
  • Fix
  • Lint
  • Reformat
  • moved to SpaceY Corp
    • Agency
    • Flags
    • v2.0.0.0
  • Errors
    • Parts
      • Structural
        • <SYadapter5x4/part.cfg>
      • SRBs
        • <SYSRB_Radial/SYSRBradial01.cfg>
          • missing //
        • <SYSRB_0625/SYSRB_0625L9.cfg>
          • =1.4.5 replace scale with localScale

        • <SYSRB_0625/SYSRB_0625L6R.cfg>
          • =1.4.5 replace scale with localScale

        • <SYSRB_0625/SYSRB_0625L5.cfg>
          • =1.4.5 replace scale with localScale

    • Patches
        • missing MODULE
        • deactivated (no longer needed)
        • missing = after [displayName]
        • missing multiple (9) brace sets {}
    • closes #70 - [BUG]{Archived releases} Errors corrected

Asset 1.9.99.0

  • create Assets/ folder
  • convert
    • from mesh to MODEL
  • rename
    • Rename model files to unique names
    • textures to unique names
  • update
    • model pointers (.png et al to .dds)
    • model texture pointers to new names
  • relocate assets to Assets/
  • eliminate
    • remove duplicates textures/models
  • relocate part.cfg to Parts/
  • convert to .ogg
    • 1.507mb --> 116kb
    • 1.507mb --> 499kb
    • 1.507mb --> 319kb
    • 428kb --> 386kb
    • 316kb --> 99kb
    • 316kb --> 126kb
    • 5.44mb –> 1.5mb
  • updates #48 - Part Asset Updates

docs/ 1.9.99.0

  • Add
    • [_config.yml]
    • [Attribution.md] v1.0.7.1
    • [ManualInstallation.md] v1.1.8.0
    • [404.md] v1.0.3.2
    • [LegalMumboJumbo.md] v1.0.5.1
    • [Localizations.md] v1.1.7.0
    • [Marketing.md] v1.0.1.0
    • [Notices.md] v1.0.1.0
    • [Part-Catalog.md] v1.1.4.1
    • [Why.md] v1.1.0.0
  • Add docs/thumbs
  • closes #44 - Create GitHub Pages

Localization 1.9.99.0

  • Create
    • Localization/
      • v1.0.0.0
      • [readme.md] v2.1.2.0
      • [quickstart.md] v1.0.1.1
  • Create
    • [SpaceYLifters.cfg] v1.0.1.0
      • adds localized tags to parts
      • fix inadvertant passengers
  • closes #47 - Create Localization directory and contents
  • closes #49 - Create
  • updates #50 - Localization - Master
  • updates #51 - English
  • updates #68 - Part Localization

Cover image 1.9.99.0

  • closes #45 - Create HeroLogo.png

Status 1.9.99.0

  • Issues
    • closes #40 - SpaceYLifters (SYL) 1.9.99.0-adoption <Thank you NecroBones> edition
    • closes #41 - 1.1.99.0 Create Legal Mumbo Jumbo
    • closes #42 - 1.1.99.0 Create Documentation
    • closes #43 - 1.1.99.0 Create Social Media Presence

Version 1.17.2.0-release - <Archival>

  • Released
  • Re-upload

Status 1.17.2.0

  • Issues
    • closes #29 - Version 1.17.2
    • closes #46 - Archival Releases
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.17.1.0-release - <Archival>

  • Released
  • KSP 1.4 update
  • Corrected a copy/paste mistake in color-changing config.
  • Status 1.17.1.0

  • Issues
    • updates #46 - Archival Releases
    • closes #28 - Version 1.17.1.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.17.0.0-release - <Archival>

  • Released
  • Reworked color-changing to use KSP 1.4’s mesh switcher.
  • Flag decals disabled for now, since the stock mesh switcher doesn’t play nicely with them.
  • Disabled auto-caps on tanks, due to KSP bugs over several versions.
  • Changed ModularFuelTanks config to use consolidated wildcard patch.
  • Added some wildcards to TweakScale config.

  • Status 1.17.0.0

  • Issues
    • updates #46 - Archival Releases
    • closes #27 - Version 1.17.0.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.16.0.0-release - <Archival>

  • Released
  • SRB Update
  • Corrected smoke emitter location on the 3.75m SRB, 21m length.
  • Added a 30m long 3.75m SRB.
  • Added a 29m long 2.5m SRB.

  • Status 1.16.0.0

  • Issues
    • updates #46 - Archival Releases
    • closes #26 - Version 1.16.0.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.15.1.0-release - <Archival>

  • Released
  • Compatibility Update
  • Added “NEEDS” conditionals for ConnectedLivingSpace and EngineIgnitor patches, to clean up log spam.
  • EngineIgnitor patches moved to their own file in the patches folder.
  • Added “NEEDS” conditionals for Engineering Tech Tree compatibility.

  • Status 1.15.1.0

  • Issues
    • updates #46 - Archival Releases
    • closes #25 - Version 1.15.1.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.15.0.0-release - <Archival>

  • Released
  • Added new RCS sounds/effects.
  • Added a linear RCS thruster.
  • Updated OMS engines to use new RCS sounds and effects.
  • Added two adapters that can be used with the Rose/Rosette adapter center slots.
  • Updated custom part category with recent additions from here and SpaceY Expanded.
  • Added some missing search tags on thrust plates / adapters.

  • Status 1.15.0.0

  • Issues
    • updates #46 - Archival Releases
    • closes #24 - Version 1.15.0.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.14.0.0-release - <Archival>

  • Released
  • More KSP 1.2 Compatibility & Fixes
  • Landing legs should now work in the Landing Gear action group automatically again.
  • 5m Fairing base null reference exception corrected, and is available again.
  • Names adjusted on some thrust plates / adapters.
  • Version changed to 1.14 to make it more clear this is a significant 1.2 update.

  • Status 1.14.0.0

  • Issues
    • updates #46 - Archival Releases
    • closes #23 - Version 1.14.0.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.13.2.0-release - <Archival>

  • Released
  • Added KSP 1.2 and KerbNet modules to probe cores.
  • Landing leg suspension disabled until a 1.2 solution can be found.
    • Using ModuleAnimateGeneric for the time being, so legs can still be used.
    • Will need an Action Group, or the Default Action Groups mod, for best results.
  • Categories adjusted for several parts, corresponding to 1.2 changes.

  • Status 1.13.2.0

  • Issues
    • updates #46 - Archival Releases
    • closes #22 - Version 1.13.2.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.13.1.0-release - <Archival>

  • Released
  • Icon-only shroud added to fairing base, for easy identification in menu.
  • 5m conical bay added to custom parts tab.
  • Added MM “NEEDS” conditionals to RemoteTech modules in probe cores, and moved to separate patch file.
  • Deadly Reentry patch file renamed to sort properly in the folder.
  • Added a compatibility exclusion for HPTechTree.

  • Status 1.13.1.0

  • Issues
    • updates #46 - Archival Releases
    • closes #21 - Version 1.13.1.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.13.0.0-release - <Archival>

  • Released
  • Adapters and Thrust Plates marked as passable for Connected Living Space so that they can be used for station construction, and docking ports, etc.
  • Added 5m/3.75m conical payload bay.
  • Adjusted the “hide if empty” rules for the tech nodes.

  • Status 1.13.0.0

  • Issues
    • updates #46 - Archival Releases
    • closes #20 - Version 1.13.0.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.12.9.0-release - <Archival>

  • Released
  • Hotfix
    • Massive Rocketry/Structure tech nodes are now set to be hidden if empty.
    • Fixed a harmless mistake in the MM patches, as part of its self cleanup.
  • Status 1.12.9.0

  • Issues
    • updates #46 - Archival Releases
    • closes #19 - Version 1.12.9.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.12.8.0-release - <Archival>

  • Released
  • Adjusted some nickname tags on engines.
  • Minor tech tree and config changes in MM patches. Partly for better compatibility with Real Scale Boosters.
  • Non-CTT tech nodes are now added, even if CommunityTechTree is installed.
  • Gigantic Rocketry node internally renamed to match CTT. May have to re-unlock if you don’t use CTT.

  • Status 1.12.8.0

  • Issues
    • updates #46 - Archival Releases
    • closes #18 - Version 1.12.8.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.12.7.0-release - <Archival>

  • Released
  • Added configs for docking ports to use IndicatorLights, if installed.
  • Reworked docking alignment lights to be slightly prettier when turned off, or dim, etc.

  • Status 1.12.7.0

  • Issues
    • updates #46 - Archival Releases
    • closes #17 - Version 1.12.7.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.12.6.0-release - <Archival>

  • Released
  • Restricted liquid fuel engines, fairings, and decouplers to non-surface part testing contracts, to match SRBs.
  • Changed underlying texture for Docking port alignment lights, for compatibility with IndicatorLights.
  • Converted small lighting textures for docking ports to DDS format.

  • Status 1.12.6.0

  • Issues
    • updates #46 - Archival Releases
    • closes #16 - Version 1.12.6.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.12.5.0-release - <Archival>

  • Released
  • Refined the primary launch clamp’s internal layout, to use as a template for later projects.
  • Added basic thrust curves for SRBs. Flat profile, however thrust tapers off during last 5% of remaining propellant.

  • Status 1.12.5.0

  • Issues
    • updates #46 - Archival Releases
    • closes #15 - Version 1.12.5.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.12.4.1-release - <Archival>

  • Released
  • Corrected AVC version number. DOH!

Version 1.12.4.0-release - <Archival>

  • Released
  • 1.12.3.0 ?
  • Updated Probe cores and reaction wheels to use IndicatorLights if available.
  • Probe cores now also have a toggle option for light-up labels that correspond to the indicator lights.
  • Corrected a missing texture placeholder for the 3.75m stack separator.

  • Status 1.12.4.0

  • Issues
    • updates #46 - Archival Releases
    • closes #14 - Version 1.12.4.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.12.2.0-release - <Archival>

  • Released
  • More search keywords on engines.
  • Added colliders setting for procedural fairing base.
  • Updated heat shield’s staging settings to match stock changes in 1.1.
  • Fixed the “always transparent” problem in the VAB for the service/cargo bays.
  • Tech Tree nodes are no longer hidden if empty.
  • Corrected some copy/paste mistakes with SmokeScreen rescaling settings for the small SRB particle emitters.

  • Status 1.12.2.0

  • Issues
    • updates #46 - Archival Releases
    • closes #13 - Version 1.12.2.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.12.1.0-release - <Archival>

  • Released
  • Tweaked leg settings.
  • Moved a leg collider to allow for more accurate aerodynamic occlusion.

  • Status 1.12.1.0

  • Issues
    • updates #46 - Archival Releases
    • closes #12 - Version 1.12.1.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.12.0.0-release - <Archival>

  • Released

Tweaks

  • Added 1.25m-0.625m interstage thrust plate to the TweakScale config, and default VAB custom tab.
  • Drastically reduced career prices for fuel tanks, to bring them into line with stock again.
  • Increased career prices for engines, to bring them into line with stock again.
  • Added a 2.5m thrust plate, with 1x 1.25m and 8x 0.625m nodes (half scale version of the 5m model).
  • Adjusted leg deployment animation to reduce the “foot teleportation” problem.
  • Increased damper ratio on the leg suspension.

  • Status 1.12.0.0

  • Issues
    • updates #46 - Archival Releases
    • closes #11 - Version 1.12.0.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.11.5.0-release - <Archival>

  • Released
  • Tweaks
    • Moved conical payload bay to Specialized Construction tech node.
    • Added a 1.25m-0.625m interstage thrust plate.
    • Softened leg suspension spring.
  • Status 1.11.5.0

  • Issues
    • updates #46 - Archival Releases
    • closes #10 - Version 1.11.5.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.11.4.0-release - <Archival>

  • Released
  • Hotfix
  • Landing leg suspension works again. Suspension is very stiff to help prevent heavy vehicles from bobbing endlessly.

  • Status 1.11.4.0

  • Issues
    • updates #46 - Archival Releases
    • closes #9 - Version 1.11.4.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.11.3.0-release - <Archival>

  • Released
  • KSP 1.1.0
  • Hotfix

  • Landing legs updated to not be 100% deadly. Suspension still doesn’t work, legs are rigid for now.
  • Added menu search tags.

  • Status 1.11.3.0

  • Issues
    • updates #46 - Archival Releases
    • closes #8 - Version 1.11.3.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.11.2.0-release - <Archival>

  • Released
  • Removed duplicate “MODCAT” entry for the SpaceY Expanded custom menu tab.

  • Status 1.11.2.0

  • Issues
    • updates #46 - Archival Releases
    • closes #7 - Version 1.11.2.0
    • updated #70 - [BUG]{Archived releases} Errors corrected

Version 1.11.1.0-release - <Tweaks>

  • Released
  • Added/enhanced custom category tab for FilterExtensions (will also include SpaceY Expanded, if installed).

  • Status 1.11.1.0

  • Issues
    • updated #70 - [BUG]{Archived releases} Errors corrected #70
    • updates #46 - Archival Releases
    • closes #6 - Version 1.11.1

Version 1.11.0.0-release - <Tweaks>

  • Released
  • Adjusted the MM rule for DefaultActionGroups to tweak the descriptions in the radial reaction wheels.
  • Added 5m color-changing to the R7 engine cluster.
  • Corrected the missing blue texture from the 3.75m tall 5m tank.

  • Status 1.11.0

  • Issues
    • updates #46 - Archival Releases
    • closes #5 - Version 1.11

Version 1.10 (2016-02-19) - The unintentionally quick update

  • SRB 10R (radial) gimbal range reduced to 2 degrees (from 4).
  • Base (dry) cost of most SRBs (other than 3.75m models) increased slightly to align more with stock.
  • Moved ModuleManager patches to a “Patches” folder.
  • Added support for DefaultActionGroups mod, to automatically enable the SAS light on the radial reaction wheels.
  • Added color switching for 5m decoupler and separator, to match 5m tanks.

Version 1.9.0

  • 18 Feb 2016
  • Paint

  • Added additional striped paint scheme to 5m tanks.
  • Switched the Color-Changing config to turn off alternate paint schemes via a slightly simpler method.

Version 1.8.2

  • 14 Jan 2016
  • Tweaks

  • Consolidating tech tree for better mod compatibility:
    • Added SpaceY Expanded’s tech tree nodes.
    • Added a hidden Colossal Rocketry node for future use (and for other mods if they want).
  • Removed TweakScale “adapter_3_1” definition since it’s redundant with default TS configs now.

Version 1.8.1

  • 02 Jan 2016
  • Fixes

  • Included ModuleManager version updated with its 2.6.16 bugfix update.
  • Added a “needs” condition for TweakScale patches.
  • Fixed the FilterExtensions category icon path.

Version 1.8.0

  • 31 Dec 2015
  • Texture updates

  • Moved the “SpaceY Expanded” 7.5m tank texture into this pack.
    • Repainted default appearance for 5m tanks to use it.
    • Enables color-switching for 5m tanks even without “SpaceY Expanded”.
    • 3.75m fueled short nose cone repainted with it too, removed grey stripes.
    • Reduced size of original 5m tank texture, removing redundant black/white areas.
    • Repainted 5m R7 engine to match, for compatibility.
  • Removed a fairing texture that was no longer in use.

Version 1.7.0

  • 22 Dec 2015
  • More separator goodness

  • Added “SpaceY_ATM.cfg” with settings to attempt to disable or dissuade ActiveTextureManagement for this mod.
    • Can optionally be deleted to return to ATM defaults.
    • ATM known to occasionally have caching issues with remapped/shared textures in my mods.
    • SpaceY is already very memory efficient and uses DDS, so ATM doesn’t help much for this case.
    • May need to delete ATM’s cache if using ATM and some textures still aren’t appearing.
  • Updated 5m stack decoupler:
    • Ejection charge reduced by half (to 400, down from 800).
    • Added built-in “sepratron” solid propellant separator motors.
    • Research cost increased slightly.
  • Added slanted variants of the sepratron nose cones.
  • Reduced maximum temperature for docking ports. Should burn up more easily now. ;)
  • Added a default custom part tab for VAB/SPH.

Version 1.6.1

  • 11 Dec 2015
  • Fix for nose cones

  • SRB sepratron nose cones rotated 90 degrees, so that they play nice with mirror symmetry mode.

Version 1.6.0

  • 11 Dec 2015
  • SRB Overhaul

  • Added additional paint schemes to the 1.875m/2.5m/3.75m SRBs,
    • Optional, requires Firespitter or InterstellarFuelSwitch core (DLL).
  • Added sepratron nose-cones for SRBs.
  • Fixed a typo with the engine heat animation for the K1 engines.
  • Corrected a typo with Agency mentality.
  • Replaced “placeholder” textures. Smaller, and more obvious when texture reassignment has failed.

Version 1.5.0

  • 11 Nov 2015
  • KSP 1.0.5 update

  • Kiwi engine adjusted: slightly improved ISP, decreased mass, increased thrust.
  • Fuel crossfeed toggle added to decouplers.
  • Launch clamps updated with new contract constraints.
  • Ejectatrons updated to use new contract constraints, and exhaust damage reducer, and other thermal settings.
  • Updated heat shield to current stock ablator settings and contract constraints. Slightly increased ablator quantity.
  • Updated conical/petal bay to use current cargo bay thermal stats and allow door deployment limit.
  • Adjusted inner attachment node on conical/petal bay to be offset inward like new stock settings on cargo bays.
  • Updated all engines/SRBs to use FXModuleAnimateThrottle for heat animation.
  • Updated all engines/SRBs to use new standard thermal settings, and new career contract constraints.
  • “Automatic Switching” button hidden for cluster engines, since it did nothing.
  • Adjusted fuel tank texture settings to reduce log warnings when SpaceY Expanded is not installed.
  • Fairings, decouplers/separators, and more updated to use new stock-alike thermal settings and contract constraints.
  • Launch Clamps updated with new contract constraints.

Version 1.4.0

  • 05 Nov 2015
  • More colors, balance

  • Added three new colors to 5m tanks (when color switching is available): Red, Blue, and Grey.
  • Diameters added to 5m fuel tank names, for easy identification in VAB menu.
  • Rebalanced the weight ratios of all SRBs, to correspond to KSP 1.0.X balance:
    • Increased dry mass (did not alter propellant amounts, ISPs, thrust values, etc).
    • Wet/Dry mass ratio is on sliding scale. Larger & more advanced SRBs have better mass ratios.
  • Removed stripes from procedural fairings (will affect SpaceY Expanded as well).
  • Slightly improved the texture rendering for the 5m fueled nose cone in the VAB menus.

Version 1.3.1

  • 18 Oct 2015
  • Bug fix

  • Fixed the ModuleManager conditionals to detect when the prerequisite mods are missing for fuel tank appearance switching.

Version 1.3.0

  • 16 Oct 2015
  • Engine and fuel tank Update

  • HotRockets adjustments:
    • Corrected some of the internal ID assignments (M/K engines).
    • Made corrections to particle scaling for all LFO engines.
    • Switched M,R series engines to use yellow flame instead of blue (RP1/kerosene inspired). Blue will be moved to the Penguins.
  • LFO engines will now animate their heat glow based on throttle (like “Better Emissives” patch) instead of temperature.
    • I’ve been debating this one for a while. We’ll try this out and see how it goes.
    • It’s contained in patch called “SpaceY_HeatAnimation.cfg”. Delete it or rename the “cfg” part to disable.
    • Patch will also apply to SpaceY-Expanded engines.
  • New default custom flame/particle effects for all LFO (K,M,R series) engines.
  • New engine bell art assets for the M,R series of LFO engines.
  • Color switching added to 5m LFO tanks. To be enabled, requires Firespitter or InterstellarFuelSwitch, and SpaceY Expanded.

Version 1.2.0

  • 08 Oct 2015
  • Update

  • Added LC2 launch clamps to TweakScale config.
  • Removed erroneous flagDecal module from LC2 launch clamps.
  • Added bottom stack node and shroud to the R1 single Ratite engine.
  • Added surface attachment to K1,M1,R1 engines.
    • Note: May cause some occasional goofiness with saved crafts in the VAB/SPH saved with the old versions. Best to remove, re-attach, and re-save.
  • With InterstellarFuelSwitch or Firespitter, stack attachment bases can be toggled on K1,M1,R1 engines.
  • Improved labeling on shrouds for K1,M1,R1 engines.

Version 1.1.0

  • 30 Sep 2015
  • Update

  • Increased connection breaking strength on many parts.
  • Added second set of launch clamps, with long retraction range to reach around boosters.

Version 1.0.4

  • 23 Sep 2015
  • Tweaks

  • Fixed a double entry in the TweakScale config.
  • Corrected an issue with some parts not showing up in CTT’s tech tree.

Version 1.0.3

  • 02 Sep 2015
  • Tweaks

  • Increased joint breaking strength on 3.75m and 5m thrust plates.
  • More file preparation to support the “SpaceY Expanded” dependency.
  • Added spotlights to the docking ports.
  • R1 ratite engine moved up to Very Heavy Rocketry tech node.

Version 1.0.2

  • 26 Aug 2015
  • Tweaks

  • Custom sounds disabled by default, until better ones can be located.
    • To re-enable, rename “SpaceY_CustomSounds.txt” back to “SpaceY_CustomSounds.cfg” (note the “.cfg” suffix).
  • Added new “Massive Structure” tech node (when not using Community Tech Tree).
    • Moved all 5m structural/interstage adapters, docking port, and stack decouplers to this new node.
  • Moved all 5m structural/interstage adapters, docking port, and stack decouplers to “Experimental Rocketry” in CTT.
  • Cleaned up some of the Community Tech Tree configuration (organizing).
  • Added the longest 3.75m SRB to the Gigantic Rocketry node in CTT, where it should have been.
  • Added the longest 3.75m SRB to the Massive Rocketry node in non-CTT tech tree, where it should have been.

Version 1.0.1

  • 21 Aug 2015
  • Tweaks

  • Converted the 3.75m SRB textures to DDS format.
  • Added missing manufacturer setting for 10R radial SRB.
  • A few minor tweaks in preparation for the 7.5m spin-off pack (since this pack will be a dependency).
  • Moved “README” and “CHANGELOG” to the mod’s directory.
  • Corrected a problem with multi-mode engine gimbal.
  • R5 engine moved down to “Experimental Rocketry” node in Community Tech Tree.

Version 1.0.0

  • 05 Aug 2015
  • New things

  • Changed version numbering to 1.x to indicate we’re no longer in rapid growth.
  • Added a longer 5m (15m long) fuel tank.
  • Added a set of 3.75m SRBs, stackable wih shrouds. (functional as lower/middle stages)
  • Reworked the models/textures for the 2.5m SRBs.

Version 0.17.6 (2015-07-26) - Tweaks

  • Reduced heat production in all liquid fuel engines to be more stock-alike.
  • Slightly reduced heat production on 1.875m and 2.5m SRBs.
  • Slightly altered names on M-series and R-series engines for clarity.

Version 0.17.5 (2015-07-05) - Tweaks

  • Added ConductionFactor/convectionflux settings for petal bay.
  • Adjusted OMS/RCS blocks’ RCS thrust vectors to remove 5-degree offset (and thus minimize cosine losses).
  • Moved custom engine sounds to separate “SpaceY_CustomSounds.cfg” ModuleManager file, for easy removal.

Version 0.17.4 (2015-06-27) - M1 update, continued/hotfi

  • Addressed a problem with new straight fairing in M1 Moa engine:
    • Removed middle attachment node that was added.
    • Replaced the 3.75m->5m cone fairing with the 2.5m straight fairing. (doubtful many people use that one anyway).
    • KNOWN ISSUE: If you used the new fairing in 0.17.3 (during the 12 hours or so it was available), the fairing will be invisible on ships already constructed.
    • requires KSP 1.0.4 to not be save-breaking

Version 0.17.3 (2015-06-26) - M1 update

  • Added a middle-length, 2.5m “straight” cylindrical fairing to the M1 Moa engine. (requires KSP 1.0.4 to not be save-breaking)

Version 0.17.2 (2015-06-22) - KSP 1.0.3 balance update

  • Updated thermal and ablator properties of heat shield, and removed transparency.
  • Updated thermal settings on many parts, for stock balance, including nose cones, fairings, SRBs, Engines, etc.
  • Fairing mass & thermal values updated.
  • SRB ISPs rebalanced, to be equal to some of the better performing stock SRBs.
  • Adjusted SRB propellant capacities and costs.

Version 0.17.1 (2015-06-21) - SRB hotfi

  • Corrected a problem with colliders on the new 21m long 1.875m SRB (should no longer fall through the pad).

Version 0.17 (2015-06-18) - Thermal help, plus SRBs

  • Increased “thermal mass” multiplier and heat conductivity for thrust plates.
  • Increased “thermal mass” multiplier for structural/conical size adapters.
  • Increased heat tolerance for thrust plates and size adapters.
  • Shortened SRB names to “SRB” instead of “Solid Rocket Booster” to save space in the UI.
  • Added a new (21m) long 1.875m SRB.
  • Added a new (9m) long 0.625m SRB.

Version 0.16.1 (2015-06-09) - Hotfi

  • Fixed R7 engine description.
  • Converted R7 supplemental texture to DDS format.

Version 0.16 (2015-06-09) - New engine, etc

  • Deleted an unused texture.
  • Moved the large launch clamps later in the tech tree.
  • Restored the R5 engine to 11,000 thrust (10% increase over the previous few versions).
  • Added new R7 engine cluster with integrated fuel.
  • Adjusted sound for R5 (and new R7) engines.

Version 0.15 (2015-06-04) - Tweaks & fixe

  • Updated Deadly Reentry config with more current data.
  • Added support for Modular Fuel Systems (Modular Fuel Tanks).
  • Small tweaks to conical payload bay; shielding should theoretically work better now.
  • Closed a small gap in the colliders on the conical payload bay.
  • Added VAB/SPH transparency to conical payload bay.

Version 0.14.1 (2015-05-28) - Balance tweak

  • Increased cost, torque, and battery capacity in both probe cores.
  • Improved ISP for most engines at extreme atmospheric pressures (Eve).
  • Changed flag/agency images back to PNG format so they’ll work again.

Version 0.14 (2015-05-20) - Hot fix, finalizing as 0.14

  • New RCS block set to be physicsless.

Version 0.13.2 (2015-05-20) - Fixes & Engine rebalancing against stock

  • Corrected the 3.75m fueled nose cone to appear in the size-3 bulkhead profile.
  • Corrected the manufacturer setting on the 0.625m SRBs.
  • LFO Engine balance pass. Note that a lowered Vacuum ISP results in improved sea-level thrust:
    • K1 engine: Lowered vacuum ISP.
    • M1 engine: Increased mass slightly, and lowered vacuum ISP.
    • M5 engine: Increased mass, and lowered vacuum ISP.
    • M9 engine: Lowered vacuum ISP.
    • R1 engine: Increased mass slightly, raised sea-level ISP, and lowered vacuum ISP.
    • R5 engine: Raised sea-level ISP, and lowered vacuum ISP.
  • Added a 5-way RCS block (without integrated engine).
  • Fixed a minor texture issue with the smaller “Dibamous” RCS/OMS engine block.
  • Slightly increased RCS thrust on the smaller “Dibamous” RCS/OMS engine block.

Version 0.13.1 (2015-05-14) - SRB adjustments, et

  • Corrected several TweakScale settings to allow scaling of various engines, plus fairings and heat shield.
  • Small amount of gimbal added to 2.5m SRBs.
  • Added an intermediate sized radial SRB.

Version 0.13 (2015-05-09) - More heatshield goodness

  • Fixed a typo in the Community Tech Tree config.
  • Corrected the bulkhead profile for the new mini radial SRB so it’s not listed as a size-0 stack part.
  • New texture for the procedural fairing panels.
  • Adjusted the procedural fairing panels to begin at upper edge of base.
  • Added large (5m) heat shield.

Version 0.12.3 (2015-05-08) - 1.0.2 adjustment

  • Tweaked the conical cargo bay’s drag cube.
  • Fixed a configuration typo for the 3.75m to 2.5m thrust plate.
  • Reversed the attachment node priority order for extremely thin parts (docking ports, probe cores, thrust plates), so that they attach more easily.
  • Updated “Community Tech Tree” support for compatibility with CTT’s new design.
  • Improved performance of monopropellant engines in atmospheric pressures > 1.
  • Corrected the career-contract settings for the launch clamps so that they match stock.
  • Added NASA engine sounds to SRBs and engine clusters.
  • Added a pair of small scale (0.625m) SRBs.

Version 0.12.2 (2015-05-01) - 1.0.1 adjustment

  • Improved gimbal on liquid-fuel engines.
  • Adjusted heat generation on all engines to correspond to KSP 1.0.1 changes.
  • Adjusted all engine thrust numbers to correspond to KSP 1.0.1 changes.
  • Added “drag box” settings for conical cargo bay.
  • Converted textures to DDS format.

Version 0.12.1 (2015-04-30) - More 1.0 adjustment

  • Fixed the 5m engines to no longer cause continuous smoke on the pad.
  • Tweaked the max-temps on the engines and fuel tanks. Now only 5-10% more heat tolerant than stock.
  • Adjusted heat generation/dissipation values on SRBs to match stock KD25k SRB.
  • Lowered ISPs of the liquid-fuel engines, due to stock rebalance.
  • Tweaked some of the thrust numbers for the liquid-fuel engines.
  • Tweaked ISP range of the monopropellant OMS/RCS engines to match stock.

Version 0.12 (2015-04-29) - More tweaks, KSP 1.0 update

  • Slight correction to 1.875m SRBs exhaust positioning.
  • KSP 1.0 compatibility pass (fixes to attachment nodes, heat scales, tech tree assignments, thrust/ISP scaling, etc)
  • KSP 1.0 balance pass, and additional settings.
  • Reassigned tech-tree locations.
  • Removed static fairings.
  • Added 1.0-like procedural 5m fairing.

Version 0.11.0.0-release - <Beta, minor improvement>

  • Released
  • Corrected several mistakes in the Community Tech Tree patch.
  • Updated the HotRockets config to have different vacuum/atmo effects.
  • Added some gimbal to the 1.875m SRBs (inspired by the Space Shuttle SRB gimbal).
  • Slightly updated the texture on the 1.875m SRBs, plus other minor fixes.

Version 0.10.0.0-release - <Aerodynamic and Structural Edition>

  • 06 Feb 2015
  • KSP 1.0.5
  • NecroBones

  • Added “command station” settings to the probe cores for Remote Tech.
  • Added 5m and 3.75m inline fairings with optional size adapters + associated nose cones.
  • Added 5m and 3.75m Stack Separators.
  • Added taller 5m and 3.75m fueled nose cones, in the style of the fairing nose cones.
  • Added Deadly-ReEntry settings for the existing and new nose cones.
  • Significantly increased torque/breaking strength of nearly all SpaceY parts.

Version 0.9.1

  • 21 Jan 2015
  • The “rapid unplanned disassembly” mitigation edition

  • Discovered that a lot of the torque/breaking strength numbers were set at 3.75m values:
  • Increased torque/breaking strength of all radial reaction wheels.
  • Increased torque/breaking strength of conical size-adapters.
  • Increased torque/breaking strength of all fuel tanks (which were set slightly lower than the 3.75m Kerbodyne tanks).
  • Increased torque/breaking strength of all decouplers.
  • Increased torque/breaking strength of all engines & SRBs, except the Kiwi/K1.
  • Tweaked torque/breaking strength of docking ports.
  • Tweaked torque/breaking strength of petal payload bay.

Version 0.9.0

  • 16 Jan 2015
  • Beta - WARNING - Extra node on Dibamous may be SAVE BREAKING

  • Added a stack attachment node to “Dibamous” RCS/OMS pod.
  • Experimentally tweaked some strength settings on the docking ports. Let me know if this helps.
  • Adjusted colors on inside ring of large probe cores, to differentiate them in the VAB menu.
  • Several adjustments to the rigid landing-leg stack ring:
    • Adjusted size, positioning, rotation, and number of the legs.
    • Considerably improved strength / breaking force.
    • Switched to the actual landing-leg module to call the animation, so it responds to landing gear hotkey.
  • Added “SpaceX” style individual landing legs.
  • Added “Super Dibamous” combined RCS/OMS pod (larger variant of “Dibamous”).
  • All “thrust plate” parts have had their names adjusted, and color-coding added.
  • Added support for Connected Living Space, for the probe cores and docking ports.

Version 0.8.0

  • 09 Jan 2015
  • Beta

  • Added RemoteTech support for probe cores.
  • Added Engine Ignitor support for launch clamps.
  • Added auto-shroud to tops of cylindrical fuel tanks.
  • Altered fuel tank paint scheme to be a little more glossy, and less “satin”.

Version 0.7.0

  • 27 Dec 2014
  • Beta

  • Removed the “ASAS” from the Radial Reaction Wheel texture, and slightly enhanced the gloss.
  • Added multi-mode operation to M5 and R5 engines, allowing for center engine cut-off, like Saturn-V.
  • Added 3.75m and 5m advanced probe cores (“Stack Guidance Systems”)
  • Added 5m landing-leg “ring”. Warning: Must land lightly, probably 3m/s or slower. Fragility is a known issue.

Version 0.6.1

  • 23 Dec 2014
  • Beta

  • Actually applied the thrust increase for the K1 Kiwi engine that belonged in the last update.
  • Corrected a few typos in part titles and descriptions.

Version 0.6.0

  • 23 Dec 2014
  • Beta

  • Removed SAS from Reaction Wheel parts, since it no longer works without being on a command pod/core.
  • Updated the naming convention for all engines, SRBs, tanks, and size adapters to be clearer and more consistent.
  • Added mode-switching for the M9 engine. Alternate mode engages only center engine, for landing.
  • Corrected K1 “Kiwi” engine’s manufacturer so that it shows up in the SpaceY tab.
  • Increased thrust slightly on K1 “Kiwi” engine.
  • Increased thrust of R-series “Ratite” engines by 10%.
  • Increased thrust of M-series “Moa” engines by 33%.
  • Increased gimbal range of all M-series engines to 3 degrees.
  • Added RCS/OMS “Dibamus” monopropellant engine and maneuvering unit.
  • Slightly slowed the spool-up rate for all engines, to reduce sudden dissassembly syndrome with Z and X keys

Version 0.5.1

  • 16 Dec 2014
  • Beta Release, 0.90 tweak

  • Added an even larger SRB, a 2.5m x 23m monstrosity. :)
  • Fixed manufacturer icon in VAB/SPH manufacturer-sort.
  • Reduced dry-mass of fuel tanks, to be more competitive with the new Mk3 LFO tanks.

Version 0.5.0

  • 15 Dec 2014
  • Beta Releas

  • No changes strictly necessary for 0.90:
    • Engine/FuelTank split is automatic, but we went ahead and updated to explicitly categorize anyway.
    • Leaving SAS basic capability on the reaction wheel parts for now.
  • New naming scheme for engines, as a parody of SpaceX’s naming. Flightless birds instead of raptors. :)
    • D1 engine renamed K1 “Kiwi”
    • F1/F5/F5 “Falcon” engines renamed M1/M5/M9 “Moa” engines.
    • R1/R5 “Raptor” engines renamed R1/R5 “Ratite” engines.
  • Added Heavy-Duty Launch Clamp
  • Added TweakScale support for the M1 engine that was missing.
  • Added missing TweakScale “adapter 3-1” scale (which was fine if you also had Modular Rocket Systems installed)
  • Added HotRockets support
  • Repainted the ejection arrows on the radial decouplers to be blue.
  • Made several changes to the K1 engine:
    • Moved earlier in tech tree, to Heavy Rocketry, alongside Skipper instead of Mainsail.
    • Repainted turbopumps to be blue
    • Added a cylindrical shroud, and stacking capability.
    • Improved ISP (mostly at the vacuum end).
    • Corrected the attachment node to be 1.25m size (instead of the default of 0.625m).
  • Changed several stats of the 1-way thrust plates (shrouded size adapters):
    • Moved the 3.75m->2.5m and 2.5m->1.25m units earlier in the tech tree.
    • Reduced mass of the 3.75m->2.5m and 5m->3.75m units.
    • Slightly reduced costs of all three.
    • Added a fourth size: a shorter duplicate for the 2.5m->1.25m for use with smaller engines.
  • Adjusted naming convention of parts and model-numbers to be more consistent, across the entire parts list.

Version 0.4.0

  • 10 Dec 2014
  • Beta update

  • Increased gimbal range of all engines, slightly.
  • Decreased dry mass of all fuel tanks slightly (dry/fueled mass ratio is now between stock 3.75m and 2.5m tanks).
  • Added “D1” 1.25m booster engine.
  • Added upper-stage (with fairing) single-engine thrust-plates:
    • 5m to 3.75 adapter
    • 3.75m to 2.5 adapter
    • 2.5m to 1.25 adapter
  • Added non-fueled size adapters with multiple target sizes each, with a shared texture (from the 5m to 3.75m adapter):
    • 5m to 3.75m/2.5m/1.25m adapter
    • 3.75m to 2.5m/1.25m adapter
  • Added 3.75m to 2.5m conical “petal” payload bay, with functioning doors

Version 0.3.0

  • 03 Dec 2014
  • Beta update

  • Repainted 5m decoupler to match fuel tank stripes, and have blue triangles.
  • Repainted 5m to 4x 2.5m adapter, to match fuel tank stripes.
  • Repainted 5m to 3.75m fueled adapter tank, to match the other stripes (sensing a theme?)
    • Added external fuel pipes on 5m to 3.75m fueled adapter tank.
  • Rotated engine bell pattern on F5 cluster engine, to match the R5 orientation.
  • Raised center engine bell on F5 cluster, so that all five are mounted at the same height.
  • Added 3.75m and 5m docking ports. (5m port is in “nanolathing” 1000-point tech-tree node)
  • Added “thrust plates” with optional stacking as upper stage clusters with shrouds (with a shared texture):
    • Note: These are in the “nanolathing” 1000-point tech-tree node.
    • Added 3.75m to 5x 1.25m adapter
    • Added 3.75m to 7x 1.25m adapter
    • Added 5m to 8x 1.25 + 1x 2.5m adapter
    • Added 5m to 2x 2.5m adapter

Version 0.2.1

  • 25 Nov 2014
  • Quick Fix

  • Fixed logo path for SpaceY agency config (for career mode)
  • Changed “F1” engine to have conical size-adapting fairings instead of cylindrical.

Version 0.2.0

  • 25 Nov 2014
  • Beta updat

  • Added “Community Tech Tree” support. If CTT is installed:
    • Moves tall 2.5m SRB to “Gigantic Rocketry”
    • Moves R5 (SaturnV-like) engine to “Gigantic Rocketry”
  • Changed sort-order in VAB/SPH menus for SRBs and short tank, so short versions are first.
    • (requires delete before reinstall of mod, or else you’ll get double entries)
  • Added “Ejectatron”, equivalent to 10x Sepratron.
  • Added intermediate height fuel tank.
  • Added 5m & 3.75m external-ring ASAS reaction wheel systems.
  • Added “R1” engine (single from the “R5” SaturnV-like cluster).
    • More thrust than Mainsail, and a little lighter, but much less efficient, costs more, and doesn’t stack.
  • Added “F1” engine (single from the “F5”/”F9” engines clusters).
    • Less efficient and pricier, but more powerful and lighter than the Skipper. Accepts stacking in 2.5m and 3.75m.
  • Slightly improved “R5” engine cluster’s efficiency.
  • Reduced the price and research costs of all liquid fuel engines.
  • Repainted fuel tanks, conical size adapters, and engines to be less “busy”, and more SaturnV-like.
    • Slightly increased the “gloss” on tanks, so that the paint has more of a satin finish.
  • Updated TweakScale settings and moved them to a file called “SpaceY-TweakScale.cfg” for easy deletion/modification.

Version 0.1.0

  • 17 Nov 2014

  • Initial Beta test version