Changelog
modName | SpaceY Lifters (SYL) by NecroBones |
---|---|
license | CC-BY-NC-SA-4.0+ARR |
author | NecroBones(Orvidius) and zer0Kerbal |
forum | (https://forum.kerbalspaceprogram.com/index.php?/topic/209445-*/) |
github | (https://github.com/zer0Kerbal/zer0Kerbal/SpaceYLifters) |
curseforge | (https://www.curseforge.com/kerbal/ksp-mods/SpaceYLifters) |
spacedock | (https://spacedock.info/mod/88) |
ckan | SpaceY-Lifters |
Version 1.9.99.3-prerelease - <Спасибо evanisrael>
edition
- Released
- 26 Jun 2023
- for KSP 1.12.5
- by zer0Kerbal
- 📌 Pinned
- Dependencies:
- 78/78 parts are now included
- search for
syl
orspacey
in the editor search bar to find all parts in this pack. -
is provided for testing. - This file will not be active for v2.0.0.0-release.
- Can be disabled/deleted if installing this addon into a new save
- Category fix [SpaceY.Lifters.dll] v1.9.99.3 - thank you Lisias
Change Summary 2.0.99.1
- Add
B9Fuelswitch
compatibility (experimental) - Update nodes and drag_cubes in all engines
- Fix several textures/models that Bob was complaining about
- Localize
- Russian (Русский)
- Спасибо evanisrael
Changes 2.0.99.1
Assets 2.0.99.1
- Re-encoded
- [SYtank7m-Specular.dds]
- First attempt to fix issue with SpaceY Expanded BFR
- [SYengine5mR5-Emissive.dds]
- was throwing ERR in KSP.log
- [SYtank7m-Specular.dds]
- Reverted
- 1.17.2.0 version
- updated pointers
- [SYdocking5m.mu]
- [SYdocking3m.mu]
- [SYengine5mM9.mu]
Parts 2.0.99.1
- Update
- update attachment nodes
- add DRAG_CUBES
- [syl-eng-250-R1.cfg] v2.0.1.0
- [syl-eng-500-M5.cfg] v2.0.1.0
- [syl-eng-500-M9.cfg] v2.0.1.0
- [syl-eng-500-R5.cfg] v2.0.1.0
- [syl-eng-500-R7.cfg] v2.0.1.0
- [syl-eng-125-K1.cfg] v2.0.1.0
- [syl-eng-250-M1.cfg] v2.0.1.0
- remove
- [FuelVolume]
- [tank-500-L1500.cfg] v2.0.1.0
- [tank-500-L1875.cfg] v2.0.1.0
- [tank-375-cone.cfg] v2.0.1.0
- [tank-375-cone-2.cfg] v2.0.1.0
- [tank-500-adapt-375.cfg] v2.0.1.0
- [tank-500-cone-2.cfg] v2.0.1.0
- [tank-500-L375.cfg] v2.0.1.0
- [tank-500-L750.cfg] v2.0.1.0
- [tank-500-L1125.cfg] v2.0.1.0
- [FuelVolume]
Compatibility 2.0.99.1
- Add
- [B9Fuelswitch.cfg] v1.0.0.0
- Experimental
- Update
- [ModularFuelTanks.cfg] v2.1.2.0
- add localized description text
- [ModularFuelTanks.cfg] v2.1.2.0
Config 2.0.99.1
- Update
- [SpaceYLifters.cfg v1.0.3.0]
- correct :NEEDS
- [SpaceYLifters.cfg v1.0.3.0]
Localization 2.0.99.1
- Add
- Russian (Русский)
- [ru.cfg] v1.0.0.0
- Спасибо evanisrael
- Translation guides
- [readme-ru.md] v1.0.1.0
- [quickstart-ru.md] v1.0.0.0
- Спасибо evanisrael
- Russian (Русский)
- Update
- [en-us.cfg] v1.0.5.0
- [ru.cfg] v1.0.1.0
- add header, give credit
- closes #58 - Russian (Русский)
- updates #50 - Localization - Master
- updates #51 - English
Documentation 2.0.99.1
- Update
- [readme.md] 1.9.99.3
- [ReleaseLayout.md] 2.0.99.1
- [404.md] v1.0.4.0
- [Attributions.md] v1.0.4.0
- [LegalMumboJumbo.md] v1.0.4.0
- [Localizations.md] v1.0.4.0
- [ManualInstallation.md] v1.0.4.0
- [Marketing.md] v1.0.4.0
- [Notices.md] v1.0.4.0
- [PartsCatalog.md] v1.0.4.0
- [Why.md] v1.0.4.0
Status 2.0.99.1
- Issues
- closes #112 - SpaceY Lifters (SYL) 1.9.99.3-prerelease
<Спасибо evanisrael>
edition - closes #113 - 1.9.99.3 Additional Tasks
- updates #39 - [Request]: Make engine model switching use the stock ModulePartVariants as opposed to requiring Interstellar Fuel Switch
- closes #112 - SpaceY Lifters (SYL) 1.9.99.3-prerelease
Version 1.9.99.3-prerelease - <Спасибо evanisrael>
edition
- Released
- 26 Jun 2023
- for KSP 1.12.5
- by zer0Kerbal
- 📌 Pinned
- Dependencies:
- 78/78 parts are now included
- search for
syl
orspacey
in the editor search bar to find all parts in this pack. -
is provided for testing. This file will not be active for v2.0.0.0-release. - Category fix [SpaceY.Lifters.dll] v1.9.99.3 - thank you Lisias
- Compatibility patches have been updated, not tested.
Update 0_TechTree.cfg
Version 1.9.99.2-prerelease - <Thank you NecroBones>
edition
- Released
- 09 May 2023
- for KSP 1.12.5
- by zer0Kerbal
- 78/78 parts are now included
- parts are fully localized (English) included actions
- Phase I,II,III passes completed
- parts pass started (see 1.9.99.0 for more details)
- DRAG_CUBES, cargo, node, tags pass yet to complete
- Parts updated (and included in this (pre)release)
- CargoBays
- Command
- Control
- Decouplers
- Docking
- Engines
- Fairings
- FuelTanks
- Ground
- HeatShield
- RCS-OMS
- Solid Rocket Boosters
- Structural
- ThrustPlates
- NEW - Category fix [SpaceY.Lifters.dll] v1.9.99.2 - thank you Lisias
-
Compatibility patches have been updated, not tested.
- 📌 Pinned
- Dependencies:
- This is the next prerelease in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.
- search for
syl
orspacey
in the editor search bar to find all parts in this pack. -
is provided for testing. - This file will not be active for v2.0.0.0-release.
- Can be disabled/deleted if installing this addon into a new save
Changes 1.9.99.2
Update 1.9.99.2
- Parts
- Engines
- [syl-eng-125-K1.cfg]
- [syl-eng-250-M1.cfg]
- [syl-eng-250-R1.cfg]
- [syl-eng-500-M5.cfg]
- [syl-eng-500-M9.cfg]
- [syl-eng-500-R5.cfg]
- [syl-eng-500-R7.cfg]
- FuelTanks
- [syl-tank-375-cone-2.cfg]
- [syl-tank-375-cone.cfg]
- [syl-tank-500-adapt-375.cfg]
- [syl-tank-500-cone-2.cfg]
- [syl-tank-500-L1125.cfg]
- [syl-tank-500-L1500.cfg]
- [syl-tank-500-L1875.cfg]
- [syl-tank-500-L375.cfg]
- [syl-tank-500-L750.cfg]
- Ground
- [syl-clamp-1.cfg]
- [syl-clamp-2.cfg]
- [syl-leg-1.cfg]
- [syl-leg-2.cfg]
- RCS-OMS
- [syl-rcs-1.cfg]
- [syl-rcs-2.cfg]
- [syl-rcs-oms-1.cfg]
- [syl-rcs-oms-2.cfg]
- SRB
- [syl-ejectatron.cfg]
- [syl-srb-0625-1R.cfg]
- [syl-srb-0625-5S.cfg]
- [syl-srb-0625-6R.cfg]
- [syl-srb-0625-L9.cfg]
- [syl-srb-125-cone-s.cfg]
- [syl-srb-125-cone.cfg]
- [syl-srb-1875-L.cfg]
- [syl-srb-1875-S.cfg]
- [syl-srb-1875-X.cfg]
- [syl-srb-250-cone-s.cfg]
- [syl-srb-250-cone.cfg]
- [syl-srb-250-L.cfg]
- [syl-srb-250-S.cfg]
- [syl-srb-250-X23.cfg]
- [syl-srb-250-X29.cfg]
- [syl-srb-375-cone-s.cfg]
- [syl-srb-375-cone.cfg]
- [syl-srb-375-L08.cfg]
- [syl-srb-375-L12.cfg]
- [syl-srb-375-L21.cfg]
- [syl-srb-375-L30.cfg]
- Structural
- [syl-adapt-3-2-1.cfg]
- [syl-adapt-4-2-1.cfg]
- [syl-adapt-4-3.cfg]
- [syl-adapt-5x4.cfg]
- Thrust Plates
- [syl-plate-125-0625-X1.cfg]
- [syl-plate-125-0625-X2.cfg]
- [syl-plate-250-125-0625-1X8.cfg]
- [syl-plate-250-125-X0.cfg]
- [syl-plate-250-125-X1.cfg]
- [syl-plate-250-125-X2.cfg]
- [syl-plate-375-125-X5.cfg]
- [syl-plate-375-125-X7.cfg]
- [syl-plate-375-250-X1.cfg]
- [syl-plate-500-250-1X8.cfg]
- [syl-plate-500-250-X2.cfg]
- [syl-plate-500-375-X1.cfg]
- Engines
- closes #39 - [Request]: Make engine model switching use the stock ModulePartVariants as opposed to requiring Interstellar Fuel Switch
- closes #101 - [Log ERR] PartLoader: Compiling Part
- closes #111 - [Bug 🐞]:
System.FormatException: Input string was not in a correct format
on some parts
Assets 1.9.99.2
- Update
- model (.mu) pointers
- closes #48 - Part Asset Updates
Compatibility 1.9.99.2
- Add
- [MeshSwitch.cfg]
- Update
- [EngineIgnitor.cfg]
- [HotRockets.cfg]
- [IndicatorLights.cfg]
- [ModularFuelTanks.cfg]
- [ModuleAnimateHeat.cfg]
- [RemoteTech.cfg]
- [TweakScale.cfg]
- [ATM.0]
- [HotRockets.cfg.blue]
- [0_TechTree.cfg]
- [CommunityTechTree.cfg]
- [ConnectedLivingSpace.cfg]
- [DeadlyReentry.cfg]
- [DefaultActionGroups.cfg]
- [DockingGuideLights.cfg]
Config 1.9.99.2
- Update
- [ghostParts.cfg] v1.1.0.0
- [SpaceYLifters.cfg] v1.0.1.0
- Moved from Compatibility
- [CustomSounds.0]
- [ColorChange5m.2016.orig]
- [ColorChange5m.cfg]
- [ColorChange5m.orig]
- [ColorChangeSRB.cfg]
- [ColorChangeSRB.orig]
Localization 1.9.99.2
- Complete
- part localization
- Update
- Localization/
-
v1.0.3.0
-
- Localization/
- closes #47 - Create Localization directory and contents
- closes #49 - Create
- closes #51 - English
- closes #68 - Part Localization
- updates #50 - Localization - Master
Code 1.9.99.2
- NEW - Category fix [SpaceY.Lifters.dll] v1.9.99.2
- thank you Lisias
- https://github.com/zer0Kerbal/SpaceYLifters/issues/106#issuecomment-1426527352
- closes #106 - [BUG] Custom Category causing issues
Issues 1.9.99.2
- closes #104 - SpaceY Lifters (SYL) 1.9.99.2-prerelease
<Thank you NecroBones>
edition - closes #105 - 1.9.99.2 Additional Tasks
- closes #108 - [MOVE] Category.cfg to SpaceYCorp
- closes #107 - [LICENSE] Update the individual files license statement
Version 1.9.99.1-prerelease - <Thank you NecroBones>
edition
- Released
- 17 Jan 2023
- for KSP 1.12.5
- by zer0Kerbal
Summary 1.9.99.1
- This is the first in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.
- Phase I (initial) pass
- parts pass started (see 1.9.99.0 for more details)
-
is provided for testing. This file will not be active for v2.0.0.0-release. - Can now search for
syl
orspacey
in the editor search bar to find all parts in this pack. - Only updated parts are included
- Parts updated (and included in this (pre)release)
- HeatShield
- SYheatShield5m
- Decouplers
- SYdecouplerRadial2
- SYseparator3m
- SYseparator5m
- SYdecoupler5m
- SYdecouplerRadial1
- Fairings
- SYfairingBase5mP
- HeatShield
Status
-
Issues
- closes #99 - SpaceY Lifters (SYL) 1.9.99.1-prerelease
<Thank you NecroBones>
edition - closes #100 - 1.9.99.1 Additional Tasks
- updates #48 - Part Asset Updates
- updates #50 - Localization - Master
- updates #51 - English
- updates #68 - Part Localization
- updates #101 - [Log ERR] PartLoader: Compiling Part
- closes #99 - SpaceY Lifters (SYL) 1.9.99.1-prerelease
Version 1.9.99.0-adoption - <Thank you NecroBones>
- Released
- on created: 10 Dec 2022
- for KSP 1.12.4
- by zer0Kerbal
Adoption by zer0Kerbal
Summary 1.9.99.0
- Adoption by zer0Kerbal
- This is the first in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.
- Phase I (initial) pass
- parts pass started
-
is provided for testing. This file will not be active for v2.0.0.0-release. - Can now search for
syl
orspacey
in the editor search bar to find all parts in this pack. - Only updated parts are included
- Parts updated (and included in this (pre)release)
- Docking
- syl-docking3m
- syl-docking5m>
- syl-docking7m>
- Control
- syl-sasR3m
- syl-sasR5m
- Command
- syl-probe5m
- syl-probe3m
- CargoBays
- syl-bay3m2m
- syl-bay5m3m
- Docking
Previous Releases (Archive)
- Create
- 1.17.1.0-release
<Archival>
- 1.17.0.0-release
<Archival>
- 1.16.0.0-release
<Archival>
- 1.15.1.0-release
<Archival>
- 1.15.0.0-release
<Archival>
- 1.14.0.0-release
<Archival>
- 1.13.2.0-release
<Archival>
- 1.13.1.0-release
<Archival>
- 1.13.0.0-release
<Archival>
- 1.12.9.0-release
<Archival>
- 1.12.8.0-release
<Archival>
- 1.12.7.0-release
<Archival>
- 1.12.6.0-release
<Archival>
- 1.12.5.0-release
<Archival>
- 1.12.4.0-release
<Archival>
- 1.12.2.0-release
<Archival>
- 1.12.1.0-release
<Archival>
- 1.12.0.0-release
<Archival>
- 1.11.5.0-release
<Archival>
- 1.11.4.0-release
<Archival>
- 1.11.3.0-release
<Archival>
- 1.11.2.0-release
<Archival>
- 1.11.1.0-release
<Archival>
- 1.11.0.0-release
<Archival>
- 1.10.0.0-release
<Archival>
- closes #46 - Archival Releases
- 1.17.1.0-release
Parts 1.9.99.0
- Add
-
v1.3.0.0
-
- Rename
- parts to match naming scheme
- replace
SY
withsyl-
- replace
- part files to match part names
- parts to match naming scheme
- Fix
- Lint
- Reformat
- moved to SpaceY Corp
- Agency
- Flags
-
v2.0.0.0
- Errors
- Parts
- Structural
- <SYadapter5x4/part.cfg>
- SRBs
- <SYSRB_Radial/SYSRBradial01.cfg>
- missing //
- <SYSRB_0625/SYSRB_0625L9.cfg>
-
=1.4.5 replace scale with localScale
-
- <SYSRB_0625/SYSRB_0625L6R.cfg>
-
=1.4.5 replace scale with localScale
-
- <SYSRB_0625/SYSRB_0625L5.cfg>
-
=1.4.5 replace scale with localScale
-
- <SYSRB_Radial/SYSRBradial01.cfg>
- Structural
- Patches
-
- missing
MODULE
- missing
-
-
-
- deactivated (no longer needed)
-
- missing
=
after [displayName]
- missing
-
- missing multiple (9) brace sets
{}
- missing multiple (9) brace sets
-
- closes #70 - [BUG]{Archived releases} Errors corrected
- Parts
Asset 1.9.99.0
- create Assets/ folder
- convert
- from mesh to MODEL
- rename
- Rename model files to unique names
- textures to unique names
- update
- model pointers (.png et al to .dds)
- model texture pointers to new names
- relocate assets to Assets/
- eliminate
- remove duplicates textures/models
- relocate part.cfg to Parts/
- convert to .ogg
-
1.507mb --> 116kb -
1.507mb --> 499kb -
1.507mb --> 319kb -
428kb --> 386kb -
316kb --> 99kb -
316kb --> 126kb - 5.44mb –> 1.5mb
-
- updates #48 - Part Asset Updates
docs/ 1.9.99.0
- Add
- [
_config.yml
] - [Attribution.md] v1.0.7.1
- [ManualInstallation.md] v1.1.8.0
- [404.md] v1.0.3.2
- [LegalMumboJumbo.md] v1.0.5.1
- [Localizations.md] v1.1.7.0
- [Marketing.md] v1.0.1.0
- [Notices.md] v1.0.1.0
- [Part-Catalog.md] v1.1.4.1
- [Why.md] v1.1.0.0
- [
- Add docs/thumbs
- closes #44 - Create GitHub Pages
Localization 1.9.99.0
- Create
- Localization/
-
v1.0.0.0 - [readme.md] v2.1.2.0
- [quickstart.md] v1.0.1.1
-
- Localization/
- Create
- [SpaceYLifters.cfg] v1.0.1.0
- adds localized tags to parts
- fix inadvertant passengers
- [SpaceYLifters.cfg] v1.0.1.0
- closes #47 - Create Localization directory and contents
- closes #49 - Create
- updates #50 - Localization - Master
- updates #51 - English
- updates #68 - Part Localization
Cover image 1.9.99.0
- closes #45 - Create HeroLogo.png
Status 1.9.99.0
- Issues
- closes #40 - SpaceYLifters (SYL) 1.9.99.0-adoption
<Thank you NecroBones>
edition - closes #41 - 1.1.99.0 Create Legal Mumbo Jumbo
- closes #42 - 1.1.99.0 Create Documentation
- closes #43 - 1.1.99.0 Create Social Media Presence
- closes #40 - SpaceYLifters (SYL) 1.9.99.0-adoption
Version 1.17.2.0-release - <Archival>
- Released
- on 02 Apr 2018
- for KSP 1.4.1
- by NecroBones
- Re-upload
Status 1.17.2.0
- Issues
- closes #29 - Version 1.17.2
- closes #46 - Archival Releases
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.17.1.0-release - <Archival>
- Released
- on 02 Apr 2018
- for KSP 1.4.1
- by NecroBones
- KSP 1.4 update
- Corrected a copy/paste mistake in color-changing config.
-
Status 1.17.1.0
- Issues
- updates #46 - Archival Releases
- closes #28 - Version 1.17.1.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.17.0.0-release - <Archival>
- Released
- on 02 Apr 2018
- for KSP 1.4.1
- by NecroBones
- Reworked color-changing to use KSP 1.4’s mesh switcher.
- Flag decals disabled for now, since the stock mesh switcher doesn’t play nicely with them.
- Disabled auto-caps on tanks, due to KSP bugs over several versions.
- Changed ModularFuelTanks config to use consolidated wildcard patch.
-
Added some wildcards to TweakScale config.
-
Status 1.17.0.0
- Issues
- updates #46 - Archival Releases
- closes #27 - Version 1.17.0.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.16.0.0-release - <Archival>
- Released
- on 30 Jan 2017
- for KSP 1.4.1
- by NecroBones
- SRB Update
- Corrected smoke emitter location on the 3.75m SRB, 21m length.
- Added a 30m long 3.75m SRB.
-
Added a 29m long 2.5m SRB.
-
Status 1.16.0.0
- Issues
- updates #46 - Archival Releases
- closes #26 - Version 1.16.0.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.15.1.0-release - <Archival>
- Released
- on 01 Jan 2017
- for KSP 1.2.2
- by NecroBones
- Compatibility Update
- Added “NEEDS” conditionals for ConnectedLivingSpace and EngineIgnitor patches, to clean up log spam.
- EngineIgnitor patches moved to their own file in the patches folder.
-
Added “NEEDS” conditionals for Engineering Tech Tree compatibility.
-
Status 1.15.1.0
- Issues
- updates #46 - Archival Releases
- closes #25 - Version 1.15.1.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.15.0.0-release - <Archival>
- Released
- on 21 Oct 2016
- for KSP 1.2.2
- by NecroBones
- Added new RCS sounds/effects.
- Added a linear RCS thruster.
- Updated OMS engines to use new RCS sounds and effects.
- Added two adapters that can be used with the Rose/Rosette adapter center slots.
- Updated custom part category with recent additions from here and SpaceY Expanded.
-
Added some missing search tags on thrust plates / adapters.
-
Status 1.15.0.0
- Issues
- updates #46 - Archival Releases
- closes #24 - Version 1.15.0.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.14.0.0-release - <Archival>
- Released
- on 12 Oct 2016
- for KSP 1.2.0
- by NecroBones
- More KSP 1.2 Compatibility & Fixes
- Landing legs should now work in the Landing Gear action group automatically again.
- 5m Fairing base null reference exception corrected, and is available again.
- Names adjusted on some thrust plates / adapters.
-
Version changed to 1.14 to make it more clear this is a significant 1.2 update.
-
Status 1.14.0.0
- Issues
- updates #46 - Archival Releases
- closes #23 - Version 1.14.0.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.13.2.0-release - <Archival>
- Released
- on 10 Oct 2016
- for KSP 1.2.0
- by NecroBones
- Added KSP 1.2 and KerbNet modules to probe cores.
- Landing leg suspension disabled until a 1.2 solution can be found.
- Using ModuleAnimateGeneric for the time being, so legs can still be used.
- Will need an Action Group, or the Default Action Groups mod, for best results.
-
Categories adjusted for several parts, corresponding to 1.2 changes.
-
Status 1.13.2.0
- Issues
- updates #46 - Archival Releases
- closes #22 - Version 1.13.2.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.13.1.0-release - <Archival>
- Released
- on 01 Aug 2016
- for KSP 1.1.3
- by NecroBones
- Icon-only shroud added to fairing base, for easy identification in menu.
- 5m conical bay added to custom parts tab.
- Added MM “NEEDS” conditionals to RemoteTech modules in probe cores, and moved to separate patch file.
- Deadly Reentry patch file renamed to sort properly in the folder.
-
Added a compatibility exclusion for HPTechTree.
-
Status 1.13.1.0
- Issues
- updates #46 - Archival Releases
- closes #21 - Version 1.13.1.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.13.0.0-release - <Archival>
- Released
- on 08 Jun 2016
- for KSP 1.1.3
- by NecroBones
- Adapters and Thrust Plates marked as passable for Connected Living Space so that they can be used for station construction, and docking ports, etc.
- Added 5m/3.75m conical payload bay.
-
Adjusted the “hide if empty” rules for the tech nodes.
-
Status 1.13.0.0
- Issues
- updates #46 - Archival Releases
- closes #20 - Version 1.13.0.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.12.9.0-release - <Archival>
- Released
- on 31 May 2016
- for KSP 1.1.2
- by NecroBones
- Hotfix
- Massive Rocketry/Structure tech nodes are now set to be hidden if empty.
- Fixed a harmless mistake in the MM patches, as part of its self cleanup.
-
Status 1.12.9.0
- Issues
- updates #46 - Archival Releases
- closes #19 - Version 1.12.9.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.12.8.0-release - <Archival>
- Released
- on 31 May 2016
- for KSP 1.1.2
- by NecroBones
- Adjusted some nickname tags on engines.
- Minor tech tree and config changes in MM patches. Partly for better compatibility with Real Scale Boosters.
- Non-CTT tech nodes are now added, even if CommunityTechTree is installed.
-
Gigantic Rocketry node internally renamed to match CTT. May have to re-unlock if you don’t use CTT.
-
Status 1.12.8.0
- Issues
- updates #46 - Archival Releases
- closes #18 - Version 1.12.8.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.12.7.0-release - <Archival>
- Released
- on 18 May 2016
- for KSP 1.1.2
- by NecroBones
- Added configs for docking ports to use IndicatorLights, if installed.
-
Reworked docking alignment lights to be slightly prettier when turned off, or dim, etc.
-
Status 1.12.7.0
- Issues
- updates #46 - Archival Releases
- closes #17 - Version 1.12.7.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.12.6.0-release - <Archival>
- Released
- on 12 May 2016
- for KSP 1.1.2
- by NecroBones
- Restricted liquid fuel engines, fairings, and decouplers to non-surface part testing contracts, to match SRBs.
- Changed underlying texture for Docking port alignment lights, for compatibility with IndicatorLights.
-
Converted small lighting textures for docking ports to DDS format.
-
Status 1.12.6.0
- Issues
- updates #46 - Archival Releases
- closes #16 - Version 1.12.6.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.12.5.0-release - <Archival>
- Released
- on 08 May 2016
- for KSP 1.1.2
- by NecroBones
- Refined the primary launch clamp’s internal layout, to use as a template for later projects.
-
Added basic thrust curves for SRBs. Flat profile, however thrust tapers off during last 5% of remaining propellant.
-
Status 1.12.5.0
- Issues
- updates #46 - Archival Releases
- closes #15 - Version 1.12.5.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.12.4.1-release - <Archival>
- Released
- on 01 May 2016
- for KSP 1.1.2
- by NecroBones
- Corrected AVC version number. DOH!
Version 1.12.4.0-release - <Archival>
- Released
- on 01 May 2016
- for KSP 1.1.2
- by NecroBones
- 1.12.3.0 ?
- Updated Probe cores and reaction wheels to use IndicatorLights if available.
- Probe cores now also have a toggle option for light-up labels that correspond to the indicator lights.
-
Corrected a missing texture placeholder for the 3.75m stack separator.
-
Status 1.12.4.0
- Issues
- updates #46 - Archival Releases
- closes #14 - Version 1.12.4.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.12.2.0-release - <Archival>
- Released
- on 25 Apr 2016
- for KSP 1.1.2
- by NecroBones
- More search keywords on engines.
- Added colliders setting for procedural fairing base.
- Updated heat shield’s staging settings to match stock changes in 1.1.
- Fixed the “always transparent” problem in the VAB for the service/cargo bays.
- Tech Tree nodes are no longer hidden if empty.
-
Corrected some copy/paste mistakes with SmokeScreen rescaling settings for the small SRB particle emitters.
-
Status 1.12.2.0
- Issues
- updates #46 - Archival Releases
- closes #13 - Version 1.12.2.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.12.1.0-release - <Archival>
- Released
- on 17 Apr 2016
- for KSP 1.1.0
- by NecroBones
- Tweaked leg settings.
-
Moved a leg collider to allow for more accurate aerodynamic occlusion.
-
Status 1.12.1.0
- Issues
- updates #46 - Archival Releases
- closes #12 - Version 1.12.1.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.12.0.0-release - <Archival>
- Released
- on 10 Apr 2016
- for KSP 1.1.0
- by NecroBones
Tweaks
- Added 1.25m-0.625m interstage thrust plate to the TweakScale config, and default VAB custom tab.
- Drastically reduced career prices for fuel tanks, to bring them into line with stock again.
- Increased career prices for engines, to bring them into line with stock again.
- Added a 2.5m thrust plate, with 1x 1.25m and 8x 0.625m nodes (half scale version of the 5m model).
- Adjusted leg deployment animation to reduce the “foot teleportation” problem.
-
Increased damper ratio on the leg suspension.
-
Status 1.12.0.0
- Issues
- updates #46 - Archival Releases
- closes #11 - Version 1.12.0.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.11.5.0-release - <Archival>
- Released
- on 05 Apr 2016
- for KSP 1.1.0
- by NecroBones
- Tweaks
- Moved conical payload bay to Specialized Construction tech node.
- Added a 1.25m-0.625m interstage thrust plate.
- Softened leg suspension spring.
-
Status 1.11.5.0
- Issues
- updates #46 - Archival Releases
- closes #10 - Version 1.11.5.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.11.4.0-release - <Archival>
- Released
- on 31 Mar 2016
- for KSP 1.1.0
- by NecroBones
- Hotfix
-
Landing leg suspension works again. Suspension is very stiff to help prevent heavy vehicles from bobbing endlessly.
-
Status 1.11.4.0
- Issues
- updates #46 - Archival Releases
- closes #9 - Version 1.11.4.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.11.3.0-release - <Archival>
- Released
- on 29 Mar 2016
- for KSP 1.1.0
- by NecroBones
- KSP 1.1.0
-
Hotfix
- Landing legs updated to not be 100% deadly. Suspension still doesn’t work, legs are rigid for now.
-
Added menu search tags.
-
Status 1.11.3.0
- Issues
- updates #46 - Archival Releases
- closes #8 - Version 1.11.3.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.11.2.0-release - <Archival>
- Released
- on 18 Mar 2016
- for KSP 1.0.5
- by NecroBones
-
Removed duplicate “MODCAT” entry for the SpaceY Expanded custom menu tab.
-
Status 1.11.2.0
- Issues
- updates #46 - Archival Releases
- closes #7 - Version 1.11.2.0
- updated #70 - [BUG]{Archived releases} Errors corrected
Version 1.11.1.0-release - <Tweaks>
- Released
- on 11 Mar 2016
- for KSP 1.0.5
- by NecroBones
-
Added/enhanced custom category tab for FilterExtensions (will also include SpaceY Expanded, if installed).
-
Status 1.11.1.0
- Issues
- updated #70 - [BUG]{Archived releases} Errors corrected #70
- updates #46 - Archival Releases
- closes #6 - Version 1.11.1
Version 1.11.0.0-release - <Tweaks>
- Released
- on 28 Feb 2016
- for KSP 1.0.5
- by NecroBones
- Adjusted the MM rule for DefaultActionGroups to tweak the descriptions in the radial reaction wheels.
- Added 5m color-changing to the R7 engine cluster.
-
Corrected the missing blue texture from the 3.75m tall 5m tank.
-
Status 1.11.0
- Issues
- updates #46 - Archival Releases
- closes #5 - Version 1.11
Version 1.10 (2016-02-19) - The unintentionally quick update
- SRB 10R (radial) gimbal range reduced to 2 degrees (from 4).
- Base (dry) cost of most SRBs (other than 3.75m models) increased slightly to align more with stock.
- Moved ModuleManager patches to a “Patches” folder.
- Added support for DefaultActionGroups mod, to automatically enable the SAS light on the radial reaction wheels.
- Added color switching for 5m decoupler and separator, to match 5m tanks.
Version 1.9.0
- 18 Feb 2016
-
Paint
- Added additional striped paint scheme to 5m tanks.
- Switched the Color-Changing config to turn off alternate paint schemes via a slightly simpler method.
Version 1.8.2
- 14 Jan 2016
-
Tweaks
- Consolidating tech tree for better mod compatibility:
- Added SpaceY Expanded’s tech tree nodes.
- Added a hidden Colossal Rocketry node for future use (and for other mods if they want).
- Removed TweakScale “adapter_3_1” definition since it’s redundant with default TS configs now.
Version 1.8.1
- 02 Jan 2016
-
Fixes
- Included ModuleManager version updated with its 2.6.16 bugfix update.
- Added a “needs” condition for TweakScale patches.
- Fixed the FilterExtensions category icon path.
Version 1.8.0
- 31 Dec 2015
-
Texture updates
- Moved the “SpaceY Expanded” 7.5m tank texture into this pack.
- Repainted default appearance for 5m tanks to use it.
- Enables color-switching for 5m tanks even without “SpaceY Expanded”.
- 3.75m fueled short nose cone repainted with it too, removed grey stripes.
- Reduced size of original 5m tank texture, removing redundant black/white areas.
- Repainted 5m R7 engine to match, for compatibility.
- Removed a fairing texture that was no longer in use.
Version 1.7.0
- 22 Dec 2015
-
More separator goodness
- Added “SpaceY_ATM.cfg” with settings to attempt to disable or dissuade ActiveTextureManagement for this mod.
- Can optionally be deleted to return to ATM defaults.
- ATM known to occasionally have caching issues with remapped/shared textures in my mods.
- SpaceY is already very memory efficient and uses DDS, so ATM doesn’t help much for this case.
- May need to delete ATM’s cache if using ATM and some textures still aren’t appearing.
- Updated 5m stack decoupler:
- Ejection charge reduced by half (to 400, down from 800).
- Added built-in “sepratron” solid propellant separator motors.
- Research cost increased slightly.
- Added slanted variants of the sepratron nose cones.
- Reduced maximum temperature for docking ports. Should burn up more easily now. ;)
- Added a default custom part tab for VAB/SPH.
Version 1.6.1
- 11 Dec 2015
-
Fix for nose cones
- SRB sepratron nose cones rotated 90 degrees, so that they play nice with mirror symmetry mode.
Version 1.6.0
- 11 Dec 2015
-
SRB Overhaul
- Added additional paint schemes to the 1.875m/2.5m/3.75m SRBs,
- Optional, requires Firespitter or InterstellarFuelSwitch core (DLL).
- Added sepratron nose-cones for SRBs.
- Fixed a typo with the engine heat animation for the K1 engines.
- Corrected a typo with Agency mentality.
- Replaced “placeholder” textures. Smaller, and more obvious when texture reassignment has failed.
Version 1.5.0
- 11 Nov 2015
-
KSP 1.0.5 update
- Kiwi engine adjusted: slightly improved ISP, decreased mass, increased thrust.
- Fuel crossfeed toggle added to decouplers.
- Launch clamps updated with new contract constraints.
- Ejectatrons updated to use new contract constraints, and exhaust damage reducer, and other thermal settings.
- Updated heat shield to current stock ablator settings and contract constraints. Slightly increased ablator quantity.
- Updated conical/petal bay to use current cargo bay thermal stats and allow door deployment limit.
- Adjusted inner attachment node on conical/petal bay to be offset inward like new stock settings on cargo bays.
- Updated all engines/SRBs to use FXModuleAnimateThrottle for heat animation.
- Updated all engines/SRBs to use new standard thermal settings, and new career contract constraints.
- “Automatic Switching” button hidden for cluster engines, since it did nothing.
- Adjusted fuel tank texture settings to reduce log warnings when SpaceY Expanded is not installed.
- Fairings, decouplers/separators, and more updated to use new stock-alike thermal settings and contract constraints.
- Launch Clamps updated with new contract constraints.
Version 1.4.0
- 05 Nov 2015
-
More colors, balance
- Added three new colors to 5m tanks (when color switching is available): Red, Blue, and Grey.
- Diameters added to 5m fuel tank names, for easy identification in VAB menu.
- Rebalanced the weight ratios of all SRBs, to correspond to KSP 1.0.X balance:
- Increased dry mass (did not alter propellant amounts, ISPs, thrust values, etc).
- Wet/Dry mass ratio is on sliding scale. Larger & more advanced SRBs have better mass ratios.
- Removed stripes from procedural fairings (will affect SpaceY Expanded as well).
- Slightly improved the texture rendering for the 5m fueled nose cone in the VAB menus.
Version 1.3.1
- 18 Oct 2015
-
Bug fix
- Fixed the ModuleManager conditionals to detect when the prerequisite mods are missing for fuel tank appearance switching.
Version 1.3.0
- 16 Oct 2015
-
Engine and fuel tank Update
- HotRockets adjustments:
- Corrected some of the internal ID assignments (M/K engines).
- Made corrections to particle scaling for all LFO engines.
- Switched M,R series engines to use yellow flame instead of blue (RP1/kerosene inspired). Blue will be moved to the Penguins.
- LFO engines will now animate their heat glow based on throttle (like “Better Emissives” patch) instead of temperature.
- I’ve been debating this one for a while. We’ll try this out and see how it goes.
- It’s contained in patch called “SpaceY_HeatAnimation.cfg”. Delete it or rename the “cfg” part to disable.
- Patch will also apply to SpaceY-Expanded engines.
- New default custom flame/particle effects for all LFO (K,M,R series) engines.
- New engine bell art assets for the M,R series of LFO engines.
- Color switching added to 5m LFO tanks. To be enabled, requires Firespitter or InterstellarFuelSwitch, and SpaceY Expanded.
Version 1.2.0
- 08 Oct 2015
-
Update
- Added LC2 launch clamps to TweakScale config.
- Removed erroneous flagDecal module from LC2 launch clamps.
- Added bottom stack node and shroud to the R1 single Ratite engine.
- Added surface attachment to K1,M1,R1 engines.
- Note: May cause some occasional goofiness with saved crafts in the VAB/SPH saved with the old versions. Best to remove, re-attach, and re-save.
- With InterstellarFuelSwitch or Firespitter, stack attachment bases can be toggled on K1,M1,R1 engines.
- Improved labeling on shrouds for K1,M1,R1 engines.
Version 1.1.0
- 30 Sep 2015
-
Update
- Increased connection breaking strength on many parts.
- Added second set of launch clamps, with long retraction range to reach around boosters.
Version 1.0.4
- 23 Sep 2015
-
Tweaks
- Fixed a double entry in the TweakScale config.
- Corrected an issue with some parts not showing up in CTT’s tech tree.
Version 1.0.3
- 02 Sep 2015
-
Tweaks
- Increased joint breaking strength on 3.75m and 5m thrust plates.
- More file preparation to support the “SpaceY Expanded” dependency.
- Added spotlights to the docking ports.
- R1 ratite engine moved up to Very Heavy Rocketry tech node.
Version 1.0.2
- 26 Aug 2015
-
Tweaks
- Custom sounds disabled by default, until better ones can be located.
- To re-enable, rename “SpaceY_CustomSounds.txt” back to “SpaceY_CustomSounds.cfg” (note the “.cfg” suffix).
- Added new “Massive Structure” tech node (when not using Community Tech Tree).
- Moved all 5m structural/interstage adapters, docking port, and stack decouplers to this new node.
- Moved all 5m structural/interstage adapters, docking port, and stack decouplers to “Experimental Rocketry” in CTT.
- Cleaned up some of the Community Tech Tree configuration (organizing).
- Added the longest 3.75m SRB to the Gigantic Rocketry node in CTT, where it should have been.
- Added the longest 3.75m SRB to the Massive Rocketry node in non-CTT tech tree, where it should have been.
Version 1.0.1
- 21 Aug 2015
-
Tweaks
- Converted the 3.75m SRB textures to DDS format.
- Added missing manufacturer setting for 10R radial SRB.
- A few minor tweaks in preparation for the 7.5m spin-off pack (since this pack will be a dependency).
- Moved “README” and “CHANGELOG” to the mod’s directory.
- Corrected a problem with multi-mode engine gimbal.
- R5 engine moved down to “Experimental Rocketry” node in Community Tech Tree.
Version 1.0.0
- 05 Aug 2015
-
New things
- Changed version numbering to 1.x to indicate we’re no longer in rapid growth.
- Added a longer 5m (15m long) fuel tank.
- Added a set of 3.75m SRBs, stackable wih shrouds. (functional as lower/middle stages)
- Reworked the models/textures for the 2.5m SRBs.
Version 0.17.6 (2015-07-26) - Tweaks
- Reduced heat production in all liquid fuel engines to be more stock-alike.
- Slightly reduced heat production on 1.875m and 2.5m SRBs.
- Slightly altered names on M-series and R-series engines for clarity.
Version 0.17.5 (2015-07-05) - Tweaks
- Added ConductionFactor/convectionflux settings for petal bay.
- Adjusted OMS/RCS blocks’ RCS thrust vectors to remove 5-degree offset (and thus minimize cosine losses).
- Moved custom engine sounds to separate “SpaceY_CustomSounds.cfg” ModuleManager file, for easy removal.
Version 0.17.4 (2015-06-27) - M1 update, continued/hotfi
- Addressed a problem with new straight fairing in M1 Moa engine:
- Removed middle attachment node that was added.
- Replaced the 3.75m->5m cone fairing with the 2.5m straight fairing. (doubtful many people use that one anyway).
- KNOWN ISSUE: If you used the new fairing in 0.17.3 (during the 12 hours or so it was available), the fairing will be invisible on ships already constructed.
- requires KSP 1.0.4 to not be save-breaking
Version 0.17.3 (2015-06-26) - M1 update
- Added a middle-length, 2.5m “straight” cylindrical fairing to the M1 Moa engine. (requires KSP 1.0.4 to not be save-breaking)
Version 0.17.2 (2015-06-22) - KSP 1.0.3 balance update
- Updated thermal and ablator properties of heat shield, and removed transparency.
- Updated thermal settings on many parts, for stock balance, including nose cones, fairings, SRBs, Engines, etc.
- Fairing mass & thermal values updated.
- SRB ISPs rebalanced, to be equal to some of the better performing stock SRBs.
- Adjusted SRB propellant capacities and costs.
Version 0.17.1 (2015-06-21) - SRB hotfi
- Corrected a problem with colliders on the new 21m long 1.875m SRB (should no longer fall through the pad).
Version 0.17 (2015-06-18) - Thermal help, plus SRBs
- Increased “thermal mass” multiplier and heat conductivity for thrust plates.
- Increased “thermal mass” multiplier for structural/conical size adapters.
- Increased heat tolerance for thrust plates and size adapters.
- Shortened SRB names to “SRB” instead of “Solid Rocket Booster” to save space in the UI.
- Added a new (21m) long 1.875m SRB.
- Added a new (9m) long 0.625m SRB.
Version 0.16.1 (2015-06-09) - Hotfi
- Fixed R7 engine description.
- Converted R7 supplemental texture to DDS format.
Version 0.16 (2015-06-09) - New engine, etc
- Deleted an unused texture.
- Moved the large launch clamps later in the tech tree.
- Restored the R5 engine to 11,000 thrust (10% increase over the previous few versions).
- Added new R7 engine cluster with integrated fuel.
- Adjusted sound for R5 (and new R7) engines.
Version 0.15 (2015-06-04) - Tweaks & fixe
- Updated Deadly Reentry config with more current data.
- Added support for Modular Fuel Systems (Modular Fuel Tanks).
- Small tweaks to conical payload bay; shielding should theoretically work better now.
- Closed a small gap in the colliders on the conical payload bay.
- Added VAB/SPH transparency to conical payload bay.
Version 0.14.1 (2015-05-28) - Balance tweak
- Increased cost, torque, and battery capacity in both probe cores.
- Improved ISP for most engines at extreme atmospheric pressures (Eve).
- Changed flag/agency images back to PNG format so they’ll work again.
Version 0.14 (2015-05-20) - Hot fix, finalizing as 0.14
- New RCS block set to be physicsless.
Version 0.13.2 (2015-05-20) - Fixes & Engine rebalancing against stock
- Corrected the 3.75m fueled nose cone to appear in the size-3 bulkhead profile.
- Corrected the manufacturer setting on the 0.625m SRBs.
- LFO Engine balance pass. Note that a lowered Vacuum ISP results in improved sea-level thrust:
- K1 engine: Lowered vacuum ISP.
- M1 engine: Increased mass slightly, and lowered vacuum ISP.
- M5 engine: Increased mass, and lowered vacuum ISP.
- M9 engine: Lowered vacuum ISP.
- R1 engine: Increased mass slightly, raised sea-level ISP, and lowered vacuum ISP.
- R5 engine: Raised sea-level ISP, and lowered vacuum ISP.
- Added a 5-way RCS block (without integrated engine).
- Fixed a minor texture issue with the smaller “Dibamous” RCS/OMS engine block.
- Slightly increased RCS thrust on the smaller “Dibamous” RCS/OMS engine block.
Version 0.13.1 (2015-05-14) - SRB adjustments, et
- Corrected several TweakScale settings to allow scaling of various engines, plus fairings and heat shield.
- Small amount of gimbal added to 2.5m SRBs.
- Added an intermediate sized radial SRB.
Version 0.13 (2015-05-09) - More heatshield goodness
- Fixed a typo in the Community Tech Tree config.
- Corrected the bulkhead profile for the new mini radial SRB so it’s not listed as a size-0 stack part.
- New texture for the procedural fairing panels.
- Adjusted the procedural fairing panels to begin at upper edge of base.
- Added large (5m) heat shield.
Version 0.12.3 (2015-05-08) - 1.0.2 adjustment
- Tweaked the conical cargo bay’s drag cube.
- Fixed a configuration typo for the 3.75m to 2.5m thrust plate.
- Reversed the attachment node priority order for extremely thin parts (docking ports, probe cores, thrust plates), so that they attach more easily.
- Updated “Community Tech Tree” support for compatibility with CTT’s new design.
- Improved performance of monopropellant engines in atmospheric pressures > 1.
- Corrected the career-contract settings for the launch clamps so that they match stock.
- Added NASA engine sounds to SRBs and engine clusters.
- Added a pair of small scale (0.625m) SRBs.
Version 0.12.2 (2015-05-01) - 1.0.1 adjustment
- Improved gimbal on liquid-fuel engines.
- Adjusted heat generation on all engines to correspond to KSP 1.0.1 changes.
- Adjusted all engine thrust numbers to correspond to KSP 1.0.1 changes.
- Added “drag box” settings for conical cargo bay.
- Converted textures to DDS format.
Version 0.12.1 (2015-04-30) - More 1.0 adjustment
- Fixed the 5m engines to no longer cause continuous smoke on the pad.
- Tweaked the max-temps on the engines and fuel tanks. Now only 5-10% more heat tolerant than stock.
- Adjusted heat generation/dissipation values on SRBs to match stock KD25k SRB.
- Lowered ISPs of the liquid-fuel engines, due to stock rebalance.
- Tweaked some of the thrust numbers for the liquid-fuel engines.
- Tweaked ISP range of the monopropellant OMS/RCS engines to match stock.
Version 0.12 (2015-04-29) - More tweaks, KSP 1.0 update
- Slight correction to 1.875m SRBs exhaust positioning.
- KSP 1.0 compatibility pass (fixes to attachment nodes, heat scales, tech tree assignments, thrust/ISP scaling, etc)
- KSP 1.0 balance pass, and additional settings.
- Reassigned tech-tree locations.
- Removed static fairings.
- Added 1.0-like procedural 5m fairing.
Version 0.11.0.0-release - <Beta, minor improvement>
- Released
- on 18 Feb 2015
- by NecroBones
- Corrected several mistakes in the Community Tech Tree patch.
- Updated the HotRockets config to have different vacuum/atmo effects.
- Added some gimbal to the 1.875m SRBs (inspired by the Space Shuttle SRB gimbal).
- Slightly updated the texture on the 1.875m SRBs, plus other minor fixes.
Version 0.10.0.0-release - <Aerodynamic and Structural Edition>
- 06 Feb 2015
- KSP 1.0.5
- Added “command station” settings to the probe cores for Remote Tech.
- Added 5m and 3.75m inline fairings with optional size adapters + associated nose cones.
- Added 5m and 3.75m Stack Separators.
- Added taller 5m and 3.75m fueled nose cones, in the style of the fairing nose cones.
- Added Deadly-ReEntry settings for the existing and new nose cones.
- Significantly increased torque/breaking strength of nearly all SpaceY parts.
Version 0.9.1
- 21 Jan 2015
-
The “rapid unplanned disassembly” mitigation edition
- Discovered that a lot of the torque/breaking strength numbers were set at 3.75m values:
- Increased torque/breaking strength of all radial reaction wheels.
- Increased torque/breaking strength of conical size-adapters.
- Increased torque/breaking strength of all fuel tanks (which were set slightly lower than the 3.75m Kerbodyne tanks).
- Increased torque/breaking strength of all decouplers.
- Increased torque/breaking strength of all engines & SRBs, except the Kiwi/K1.
- Tweaked torque/breaking strength of docking ports.
- Tweaked torque/breaking strength of petal payload bay.
Version 0.9.0
- 16 Jan 2015
-
Beta - WARNING - Extra node on Dibamous may be SAVE BREAKING
- Added a stack attachment node to “Dibamous” RCS/OMS pod.
- Experimentally tweaked some strength settings on the docking ports. Let me know if this helps.
- Adjusted colors on inside ring of large probe cores, to differentiate them in the VAB menu.
- Several adjustments to the rigid landing-leg stack ring:
- Adjusted size, positioning, rotation, and number of the legs.
- Considerably improved strength / breaking force.
- Switched to the actual landing-leg module to call the animation, so it responds to landing gear hotkey.
- Added “SpaceX” style individual landing legs.
- Added “Super Dibamous” combined RCS/OMS pod (larger variant of “Dibamous”).
- All “thrust plate” parts have had their names adjusted, and color-coding added.
- Added support for Connected Living Space, for the probe cores and docking ports.
Version 0.8.0
- 09 Jan 2015
-
Beta
- Added RemoteTech support for probe cores.
- Added Engine Ignitor support for launch clamps.
- Added auto-shroud to tops of cylindrical fuel tanks.
- Altered fuel tank paint scheme to be a little more glossy, and less “satin”.
Version 0.7.0
- 27 Dec 2014
-
Beta
- Removed the “ASAS” from the Radial Reaction Wheel texture, and slightly enhanced the gloss.
- Added multi-mode operation to M5 and R5 engines, allowing for center engine cut-off, like Saturn-V.
- Added 3.75m and 5m advanced probe cores (“Stack Guidance Systems”)
- Added 5m landing-leg “ring”. Warning: Must land lightly, probably 3m/s or slower. Fragility is a known issue.
Version 0.6.1
- 23 Dec 2014
-
Beta
- Actually applied the thrust increase for the K1 Kiwi engine that belonged in the last update.
- Corrected a few typos in part titles and descriptions.
Version 0.6.0
- 23 Dec 2014
-
Beta
- Removed SAS from Reaction Wheel parts, since it no longer works without being on a command pod/core.
- Updated the naming convention for all engines, SRBs, tanks, and size adapters to be clearer and more consistent.
- Added mode-switching for the M9 engine. Alternate mode engages only center engine, for landing.
- Corrected K1 “Kiwi” engine’s manufacturer so that it shows up in the SpaceY tab.
- Increased thrust slightly on K1 “Kiwi” engine.
- Increased thrust of R-series “Ratite” engines by 10%.
- Increased thrust of M-series “Moa” engines by 33%.
- Increased gimbal range of all M-series engines to 3 degrees.
- Added RCS/OMS “Dibamus” monopropellant engine and maneuvering unit.
- Slightly slowed the spool-up rate for all engines, to reduce sudden dissassembly syndrome with Z and X keys
Version 0.5.1
- 16 Dec 2014
-
Beta Release, 0.90 tweak
- Added an even larger SRB, a 2.5m x 23m monstrosity. :)
- Fixed manufacturer icon in VAB/SPH manufacturer-sort.
- Reduced dry-mass of fuel tanks, to be more competitive with the new Mk3 LFO tanks.
Version 0.5.0
- 15 Dec 2014
-
Beta Releas
- No changes strictly necessary for 0.90:
- Engine/FuelTank split is automatic, but we went ahead and updated to explicitly categorize anyway.
- Leaving SAS basic capability on the reaction wheel parts for now.
- New naming scheme for engines, as a parody of SpaceX’s naming. Flightless birds instead of raptors. :)
- D1 engine renamed K1 “Kiwi”
- F1/F5/F5 “Falcon” engines renamed M1/M5/M9 “Moa” engines.
- R1/R5 “Raptor” engines renamed R1/R5 “Ratite” engines.
- Added Heavy-Duty Launch Clamp
- Added TweakScale support for the M1 engine that was missing.
- Added missing TweakScale “adapter 3-1” scale (which was fine if you also had Modular Rocket Systems installed)
- Added HotRockets support
- Repainted the ejection arrows on the radial decouplers to be blue.
- Made several changes to the K1 engine:
- Moved earlier in tech tree, to Heavy Rocketry, alongside Skipper instead of Mainsail.
- Repainted turbopumps to be blue
- Added a cylindrical shroud, and stacking capability.
- Improved ISP (mostly at the vacuum end).
- Corrected the attachment node to be 1.25m size (instead of the default of 0.625m).
- Changed several stats of the 1-way thrust plates (shrouded size adapters):
- Moved the 3.75m->2.5m and 2.5m->1.25m units earlier in the tech tree.
- Reduced mass of the 3.75m->2.5m and 5m->3.75m units.
- Slightly reduced costs of all three.
- Added a fourth size: a shorter duplicate for the 2.5m->1.25m for use with smaller engines.
- Adjusted naming convention of parts and model-numbers to be more consistent, across the entire parts list.
Version 0.4.0
- 10 Dec 2014
-
Beta update
- Increased gimbal range of all engines, slightly.
- Decreased dry mass of all fuel tanks slightly (dry/fueled mass ratio is now between stock 3.75m and 2.5m tanks).
- Added “D1” 1.25m booster engine.
- Added upper-stage (with fairing) single-engine thrust-plates:
- 5m to 3.75 adapter
- 3.75m to 2.5 adapter
- 2.5m to 1.25 adapter
- Added non-fueled size adapters with multiple target sizes each, with a shared texture (from the 5m to 3.75m adapter):
- 5m to 3.75m/2.5m/1.25m adapter
- 3.75m to 2.5m/1.25m adapter
- Added 3.75m to 2.5m conical “petal” payload bay, with functioning doors
Version 0.3.0
- 03 Dec 2014
-
Beta update
- Repainted 5m decoupler to match fuel tank stripes, and have blue triangles.
- Repainted 5m to 4x 2.5m adapter, to match fuel tank stripes.
- Repainted 5m to 3.75m fueled adapter tank, to match the other stripes (sensing a theme?)
- Added external fuel pipes on 5m to 3.75m fueled adapter tank.
- Rotated engine bell pattern on F5 cluster engine, to match the R5 orientation.
- Raised center engine bell on F5 cluster, so that all five are mounted at the same height.
- Added 3.75m and 5m docking ports. (5m port is in “nanolathing” 1000-point tech-tree node)
- Added “thrust plates” with optional stacking as upper stage clusters with shrouds (with a shared texture):
- Note: These are in the “nanolathing” 1000-point tech-tree node.
- Added 3.75m to 5x 1.25m adapter
- Added 3.75m to 7x 1.25m adapter
- Added 5m to 8x 1.25 + 1x 2.5m adapter
- Added 5m to 2x 2.5m adapter
Version 0.2.1
- 25 Nov 2014
-
Quick Fix
- Fixed logo path for SpaceY agency config (for career mode)
- Changed “F1” engine to have conical size-adapting fairings instead of cylindrical.
Version 0.2.0
- 25 Nov 2014
-
Beta updat
- Added “Community Tech Tree” support. If CTT is installed:
- Moves tall 2.5m SRB to “Gigantic Rocketry”
- Moves R5 (SaturnV-like) engine to “Gigantic Rocketry”
- Changed sort-order in VAB/SPH menus for SRBs and short tank, so short versions are first.
- (requires delete before reinstall of mod, or else you’ll get double entries)
- Added “Ejectatron”, equivalent to 10x Sepratron.
- Added intermediate height fuel tank.
- Added 5m & 3.75m external-ring ASAS reaction wheel systems.
- Added “R1” engine (single from the “R5” SaturnV-like cluster).
- More thrust than Mainsail, and a little lighter, but much less efficient, costs more, and doesn’t stack.
- Added “F1” engine (single from the “F5”/”F9” engines clusters).
- Less efficient and pricier, but more powerful and lighter than the Skipper. Accepts stacking in 2.5m and 3.75m.
- Slightly improved “R5” engine cluster’s efficiency.
- Reduced the price and research costs of all liquid fuel engines.
- Repainted fuel tanks, conical size adapters, and engines to be less “busy”, and more SaturnV-like.
- Slightly increased the “gloss” on tanks, so that the paint has more of a satin finish.
- Updated TweakScale settings and moved them to a file called “SpaceY-TweakScale.cfg” for easy deletion/modification.
Version 0.1.0
-
17 Nov 2014
-
Initial Beta test version